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Please post in this thread your preferences and i will update these 2 'tables'.First one is mainly about the map and factions, the second about the game preferences.If you can't agree on some of them i will choose the middle way (if possible) or use my own judgement as a tie-breaker.For the second 'table' use only ON / OFF when stating your preferences to avoid confusions.SetupPreferencesEclipse4449RincewindGame (SMAC/SMAX) & patchesFaction choice (faction's slot in turn order)Map (random/Chiron/other)SizeOcean coverageErosive forcesNative life formsCloud coverDifficulty levelSetupPreferencesEclipse4449Rincewindon Allow Victory by Transcendenceon Allow Victory by Conqueston Allow Diplomatic Victoryon Allow Economic Victoryon Allow Cooperative VictoryOFFoff Do or Die: Don't restart eliminated players--off Look first: Flexible starting locationsoff Tech stagnation: slower rate of research discoverieson Spoils of war: Steal tech when conquer baseoff Blind research: cannot set precise research goalsoff Intense Rivalry: Opponents more aggressivon No Unity Survey: World Map not visibleoff No Unity Scattering: Supply Pods only at landing sitesoff Bell Curve: No Random Eventsoff Time Warp: Accelerated Start (on/off/custom)ONon Iron Man: Save/Restore restricted to exit--off Randomize faction leader personalitiesoff Randomize faction leader social agendasagreed Expected turn rate (usually 24h)3? Number of days to wait before turn is 'pushed' [/qquote]On the map visibility I've never figured out on or off (entire map should be invisible)