Author Topic: Looking for a couple of players to try a map  (Read 18185 times)

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Offline Earthmichael

Re: Looking for a couple of players to try a map
« Reply #90 on: September 16, 2013, 02:25:34 PM »
It would be nice if you could set it so that pacts in this game (being permapacts) allow bases within pack brothers territories.  I understand that would never work for temporary pacts.

Offline ete

Re: Looking for a couple of players to try a map
« Reply #91 on: September 16, 2013, 03:00:05 PM »
Pretty certain there's no option for that.

Offline roninscg

Re: Looking for a couple of players to try a map
« Reply #92 on: September 17, 2013, 08:00:46 AM »
 ;morgan;

Offline Earthmichael

Re: Looking for a couple of players to try a map
« Reply #93 on: September 18, 2013, 08:38:32 PM »
 ;deidre;

Offline roninscg

Re: Looking for a couple of players to try a map
« Reply #94 on: September 19, 2013, 11:37:55 AM »
 ;morgan;

Offline Earthmichael

Re: Looking for a couple of players to try a map
« Reply #95 on: September 21, 2013, 01:42:16 AM »
 ;deidre;

Offline roninscg

Re: Looking for a couple of players to try a map
« Reply #96 on: September 21, 2013, 09:41:07 AM »
 ;morgan;

Offline Earthmichael

Re: Looking for a couple of players to try a map
« Reply #97 on: September 21, 2013, 02:37:51 PM »
I noticed a small issue here.  The Supply Crawler is not prototyped, and will require an extra 50% minerals to prototype after it is discovered.  Since we each suffer exactly the same penalty, it is not a problem from my standpoint.  I wonder if the same is going to be true of the Former?  I have not discovered terraforming yet, so I don't know about the former.

Assuming that the Supply Crawler is not prototyped for anybody, so all faction suffer equally, I have no problem with continuing the game as is.  If it turns out that some factions already have the Supply crawler prototyped, I would have to rethink that.  But none of my 3 factions have the Supply crawler prototyped, and they all will have to do it if they want crawlers.

;deidre;

Offline ete

Re: Looking for a couple of players to try a map
« Reply #98 on: September 21, 2013, 02:59:08 PM »
As I stated in the post with the initial save, that's a known bug. It will apply to all factions equally.

The previous game I made had crawlers removed, so I removed both the supply crawler module and unit. For this game, since I was extremely rushed (I actually missed a train because I was building this for you guys, otherwise there would've been a few more days delay), I forgot to readd the unit, but I did readd the module. My apologies for the oversight, but I only noticed it when I'd basically finished the setup and entirely did not have time to start from scratch. I did warn you of the issue though.

Offline Earthmichael

Re: Looking for a couple of players to try a map
« Reply #99 on: September 21, 2013, 06:52:45 PM »
I missed the warning, but it is no big deal since it applies to everyone equally.  Will it be an issue with Formers?

Offline ete

Re: Looking for a couple of players to try a map
« Reply #100 on: September 21, 2013, 06:57:35 PM »
No, just crawlers.

Offline roninscg

Re: Looking for a couple of players to try a map
« Reply #101 on: September 21, 2013, 07:56:28 PM »
 ;morgan;

Offline Earthmichael

Re: Looking for a couple of players to try a map
« Reply #102 on: September 22, 2013, 02:09:25 AM »
 ;deidre;

Offline roninscg

Re: Looking for a couple of players to try a map
« Reply #103 on: September 22, 2013, 12:16:41 PM »
again plenty sidetracks, I hate that  :mad:

 ;morgan;

Offline Earthmichael

Re: Looking for a couple of players to try a map
« Reply #104 on: September 22, 2013, 03:57:43 PM »
 ;deidre;

 

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