Author Topic: The AC2 Wiki  (Read 66591 times)

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Offline sisko

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Re: The AC2 Wiki
« Reply #105 on: February 26, 2013, 06:53:04 AM »
Terraforming in: http://alphacentauri2.info/wiki/Category:Terraforming and apparently specialist types don't get individual entries. No more excuses, I think technologies have to come next. Wish me luck.

good luck to you! the mirroring of the official SMAC site is also stalled on the tech pages. :(
Anyone else feels like it's time to fix the faction graphics bug?

Offline testdummy653

Re: The AC2 Wiki
« Reply #106 on: February 26, 2013, 12:23:49 PM »
Good luck ete!

Offline ete

Re: The AC2 Wiki
« Reply #107 on: February 27, 2013, 12:39:58 AM »
Got 'em: http://alphacentauri2.info/wiki/Category:Technologies

Glad I split it in two and did a large chunk of the work a few weeks ago. Techs are a nightmare, this section required a few thousand manual copy/pastes.

Offline testdummy653

Re: The AC2 Wiki
« Reply #108 on: February 27, 2013, 03:02:33 AM »
Got 'em: http://alphacentauri2.info/wiki/Category:Technologies

Glad I split it in two and did a large chunk of the work a few weeks ago. Techs are a nightmare, this section required a few thousand manual copy/pastes.


Good work! :danc:

Offline Yitzi

Re: The AC2 Wiki
« Reply #109 on: February 27, 2013, 03:35:43 AM »
Got 'em: http://alphacentauri2.info/wiki/Category:Technologies

Glad I split it in two and did a large chunk of the work a few weeks ago. Techs are a nightmare, this section required a few thousand manual copy/pastes.


You might also want to include, on each tech page, the "tier" (i.e. Discover 6 for Fusion, or Explore 4 for Ecological Engineering), and the number of techs involved in the beeline straight to it.  (A full "beeline calculator" would be even nicer, but would take added programming.)

Offline sisko

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Re: The AC2 Wiki
« Reply #110 on: February 27, 2013, 06:25:44 AM »
(A full "beeline calculator" would be even nicer, but would take added programming.)
there's a tool for that.

Got 'em: http://alphacentauri2.info/wiki/Category:Technologies

Glad I split it in two and did a large chunk of the work a few weeks ago. Techs are a nightmare, this section required a few thousand manual copy/pastes.
:clap:
Anyone else feels like it's time to fix the faction graphics bug?

Offline ete

Re: The AC2 Wiki
« Reply #111 on: February 27, 2013, 01:14:06 PM »
Beeline calculator would be.. very challenging using just MW templates. Adding the tier and minimum techs to reach the tech is a good idea, I'll set the template up to be able to do that now.

Edit: Done, and fixed a bug in the tlong template. I'll do a couple of example ones, then someone else can take over or I'll do it sometime.

And Yitzi, could you put up a page for your patch here: http://alphacentauri2.info/wiki/Yitzi's_patch along the lines of http://alphacentauri2.info/wiki/Scient's_patch please?

Edit2: http://alphacentauri2.info/wiki/index.php?title=Biogenetics&action=historysubmit&diff=2653&oldid=2490 is how to add Yitzi's suggestions, you can get the info from http://alphacentauri2.info/index.php?topic=2774.0 and http://strategywiki.org/wiki/Sid_Meier%27s_Alpha_Centauri/Technology_tree
« Last Edit: February 27, 2013, 06:13:42 PM by ete »

Offline ete

Re: The AC2 Wiki
« Reply #112 on: February 27, 2013, 05:20:49 PM »
Got permission to use Nevill's annotated bug list! http://alphacentauri2.info/wiki/Bug_list/Nevill%27s this will help the bug tracking project immensely, though integrating it into the wiki fully will take some time and effort.

Offline Yitzi

Re: The AC2 Wiki
« Reply #113 on: February 27, 2013, 05:47:16 PM »
Got permission to use Nevill's annotated bug list! http://alphacentauri2.info/wiki/Bug_list/Nevill%27s this will help the bug tracking project immensely, though integrating it into the wiki fully will take some time and effort.


Also, with that many bugs, I won't be able to handle them all at once, so I figure that most of them will wait for when I start taking requests.

Offline ete

Re: The AC2 Wiki
« Reply #114 on: February 27, 2013, 05:58:38 PM »
Okay. Worth noting that a whole lot of them are unconfirmed/lacking saves/not necessarily bugs, so the number which would actually be practical to work on will be tiny compared to that list, so much more manageable (and could be reduced further with some prioritizing).

And thanks for putting your patchnotes up!

Offline ete

Re: The AC2 Wiki
« Reply #115 on: March 07, 2013, 06:25:16 PM »
Bug template improved, bug namespace fixed.

Offline ete

Re: The AC2 Wiki
« Reply #116 on: March 08, 2013, 01:27:04 PM »
Copyrights (icon and page) set up, and sisko added a link to the wiki from the homepage.

Also updated mainpage asking for help porting bugs to the bug tracker.

And I'm out for the weekend.

Offline testdummy653

Re: The AC2 Wiki
« Reply #117 on: March 08, 2013, 01:54:48 PM »
I will be out most of this weekend and most of next week.

Offline ete

Re: The AC2 Wiki
« Reply #118 on: March 11, 2013, 07:53:49 PM »
Guv'ner went on an editing spree and will be heading the datalinks update project, he's now the wiki's third moderator. I've reviewed all his changes so far and made a few of my own.

Offline testdummy653

Re: The AC2 Wiki
« Reply #119 on: March 11, 2013, 08:53:37 PM »
Thanks! I checked this morning, and saw none... But then it exploded.

 

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