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Adding 20% more to human lab cost is kind of the same as just giving the AI even more labs discount? To me that's a bit odd since human never had to pay 20% nutrients more or minerals more.
One suggestion: Is it possible to improve AI specialist usage? Activating them instead of using quite useless tiles. For example AI tend to work useless 1-0-0, 0-1-0 tiles or similar when it could use quite good specialists. Its notable on ocean bases - ocean producing only 1 food - there's no even point growing.. base is gonna starve. Also notable in heavy fungus maps.