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Well the Thinkers didn't say that in the selection dialog box, so I'm guessing there's some text that didn't get changed.
Umm I switched between 2 different laptops due to running out of battery power, in MY 2371. They both had GOTM 1804 installations on them, but slightly different toplevel directory naming conventions, due to different times I installed Yitzi on the machines. I think you're saying that when I switched machines, the main alphax.txt got used, not the scenario alphax.txt? ...
If you were giving +6 research for Thinkers, but I was only getting +3, doesn't that mean I exceeded the difficulty of the scenario? As in playing with a handicap. If the only substantial change was a penalty against me, I think my time should stand. But, I don't know what else you changed.
Oh well! And if tech is that slow, I have no idea how Kyrub managed his time.
And it's Kirov.
Also making Aerospace Complexes free to maintain, is a pretty cheap shot, given what you did to fusion labs, tree farms, and hybrid forests. So now I know the basic secret to Kirov's success: for whatever reason, he happened to make Aerospace Complexes and go the Orbital Power Transmitter route. And I'm betting pretty early on. You made a "golden path" one way, and an egregious "tar pit" the other way. Mart, how about next time you just tell players about these kinds of major changes, instead of griefing them?
I value my ability to make choices as a player, which means, those large sucky fungus beds and dry patches of land are getting terraformed.
They often died on missions, which I think is a bit stupid for having +4 Probe. I couldn't seem to frame Deirdre for theft either. My team would succeed, but but they'd still be allied and unruffled. I wonder if Yitzi changed probe team behavior in some way?
Stop making things up about my game, you always get it wrong.
It seems you don’t really know what happens in a good gameplay.
Of course I had those Tree Farms up and running very quickly,
in this scenario it’s crucial to popboom early, grab that Governor office and put the Trade Pact in place ASAP.
An average player could school you about that.
QuoteI value my ability to make choices as a player, which means, those large sucky fungus beds and dry patches of land are getting terraformed.This is a preposterous statement.
A good score is clearly beyond your reach and it’s you, not Mart, who is wasting your time.
As for access to information, in my first attempt I knew much less than you do now.
On the face of it, it seems irrational that first you blame Mart for wasting “5 hours” of your time and then proceed to play it over and over with made-up conditions
and that you have actually yet to prove that you are NOT the worst active player alive.
In particular, it seems you need to find out about the clean mineral limit and how to collect much more than 20mins/turn per base.
You will never win against humans at such a cap.
There’s one thing I commend about you – your commitment. I used to live and breathe SMAC for many years and I love the fact that this game still maintains its alluring charm. So keep playing, but also keep growing. If you change your tune, I can help you vastly improve your performance.
As for framing, there's one very little known fact that to make a frame attempt successful, you can't be at Vendetta with the victim of your probing mission.