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Quote from: BlueFlux on October 22, 2014, 03:24:44 AMI think I have the programs to take screenshots in AC. (My prinstcreen button is just flat out broke. Have no clue why)I'll try to do my 20 turns. Excited to see this start!I may be able to help. But, due to SMAX's ancient nature it does not play well with some video and screen capture programs. What operating system do you use and what kind of computer do you have? If you have Vista or better, on screen keyboard has a print screen key. This can be accessed at the lower left hand side when you enter your password or it can be accessed through control panel> ease of access>on screen keyboard.Quote from: Green1 on October 22, 2014, 04:03:25 AMMore importantly, if you tab out are the colors all weird? (If you are dealing with a laptop). Remember, always open a program like MSpaint for example first on a laptop then SMAX second. That solves that.If you have the GOG version of SMAX, rename your Terranx.exe to something else. GOG put in a hard lock because of the messed up colors on tab out on many laptops.I'm using a Toshiba laptop from a few years ago. Windows 8.1 is the OS I have on it.I opened up task manager to tab out at the menu in AX. Colors stayed the same.Excited to do this. Though I may be able to finish my next faction that fits before the end of this. Perhaps that would be a better one for the AAR.Give me a few stats for the Creche Union, and I'll find a way to make them tie into the lore.Anyways, I GTG. Cya.
I think I have the programs to take screenshots in AC. (My prinstcreen button is just flat out broke. Have no clue why)I'll try to do my 20 turns. Excited to see this start!
More importantly, if you tab out are the colors all weird? (If you are dealing with a laptop). Remember, always open a program like MSpaint for example first on a laptop then SMAX second. That solves that.If you have the GOG version of SMAX, rename your Terranx.exe to something else. GOG put in a hard lock because of the messed up colors on tab out on many laptops.
Quote from: Green1 on October 22, 2014, 12:36:28 AMSo far, possible faction roster:Exterminatus (Alien Faction); Green1 - (graphics by Jarlwolf, design by Green 1)The Stranded (Alien Faction); Yitzi - (unknown - can not find origination. Not on wiki)The Fascists; Jarlwolf - (graphics by Jarlwolf, design by Jarlwolf)Red Unit; BlueFlux - (grapics by BlueFlux, design by BlueFlux)Ete: choice between (feeling he will take a NN faction) The Annihilators (Alien Faction) (Graphics by BUncle, design by Ete)The Freelancers (Network Node)The Bards of Chiron (Network Node)Thoughts on relative power:The fascists and red unit are way underpowered for this setup; they actually look like they might be balanced as compared to the standard 14.Annihilators, Exterminatus, and Stranded are all close enough that it would probably depend on the map layout, although being allowed to bombard the Annihilators' native forces will be a huge help to the Stranded (whose usual defensive methods aren't good against psi).The freelancers look like they might be viable, if they can get the other human factions to pact with them and survive the early game. They probably wouldn't win, but might be able to get the tech to hold off the Exterminatus (and the Stranded if they bother attacking).The bards are OP for a normal game, but will likely have trouble against the Exterminatus.
So far, possible faction roster:Exterminatus (Alien Faction); Green1 - (graphics by Jarlwolf, design by Green 1)The Stranded (Alien Faction); Yitzi - (unknown - can not find origination. Not on wiki)The Fascists; Jarlwolf - (graphics by Jarlwolf, design by Jarlwolf)Red Unit; BlueFlux - (grapics by BlueFlux, design by BlueFlux)Ete: choice between (feeling he will take a NN faction) The Annihilators (Alien Faction) (Graphics by BUncle, design by Ete)The Freelancers (Network Node)The Bards of Chiron (Network Node)
Fascists can be menacing if they are near enemies off the bat, especially weak economic ones like or something like or . The fascists are a very potent conquering force, and they also got good research to boot.
Quote from: JarlWolf on October 22, 2014, 05:03:09 AMFascists can be menacing if they are near enemies off the bat, especially weak economic ones like or something like or . The fascists are a very potent conquering force, and they also got good research to boot.True...but they're not designed to handle the power of Exterminatus or Annihilators.
Thoughts on relative power:The fascists and red unit are way underpowered for this setup; they actually look like they might be balanced as compared to the standard 14.Annihilators, Exterminatus, and Stranded are all close enough that it would probably depend on the map layout, although being allowed to bombard the Annihilators' native forces will be a huge help to the Stranded (whose usual defensive methods aren't good against psi).The freelancers look like they might be viable, if they can get the other human factions to pact with them and survive the early game. They probably wouldn't win, but might be able to get the tech to hold off the Exterminatus (and the Stranded if they bother attacking).The bards are OP for a normal game, but will likely have trouble against the Exterminatus.
Annihilators have a fatal flaw in that without conflict they can't tech, at all.
I'm thinking I should do a small AAR to practice before we start this.Hey, Green... When do you think we're going to begin? I want to know how much time I have to do my little AAR.
Quote from: ete on October 22, 2014, 08:28:20 PMAnnihilators have a fatal flaw in that without conflict they can't tech, at all.With 4 minerals per fungus square (3 if they don't start with the Manifold Harmonics) and free genejack factories and the ability to build locusts and brood pits right at the start, they don't really look like they'll have much need to tech.