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Quote from: Yitzi on May 04, 2014, 09:55:45 PMQuote from: Dio on May 04, 2014, 08:54:22 PMQuote from: Kirov on May 04, 2014, 07:55:16 PMI think I would accept another option, provided it moved the risk two levels up, i.e. 50/50 for Elite units. Otherwise I would definitely use it and abuse it in scenarios where the AI has a much stronger initial set-up and you need to probe its techs away, but in the process you need to pirate a lot of crap like Field Modulation. Or, alternatively, I'd welcome an option to introduce the security interlock right away to all AI bases. As it is right now, one base yields me one random tech 100% of the time, so the AI's expansion only speeds up its doom.The success and survival chance for a elite probe team attempting a targeted tech steal is 50% and 50% (50%, 50%). The success and survival chance for a Displicined Probe is 50% and 0% (50%, 0%).That seems strange...normally 50/0 for disciplined corresponds to 75/67 for elite.You are correct that the success and survival rate for the second option is 75/67 with a elite probe team for the first time that you steal tech from a base. However, assuming 0 SOCIAL PROBE, the success and survival rate for the second option with a elite probe team drops to 50, 50 and 75, 64 for the first option when you attempt to steal another tech after the first successful operation.
Quote from: Dio on May 04, 2014, 08:54:22 PMQuote from: Kirov on May 04, 2014, 07:55:16 PMI think I would accept another option, provided it moved the risk two levels up, i.e. 50/50 for Elite units. Otherwise I would definitely use it and abuse it in scenarios where the AI has a much stronger initial set-up and you need to probe its techs away, but in the process you need to pirate a lot of crap like Field Modulation. Or, alternatively, I'd welcome an option to introduce the security interlock right away to all AI bases. As it is right now, one base yields me one random tech 100% of the time, so the AI's expansion only speeds up its doom.The success and survival chance for a elite probe team attempting a targeted tech steal is 50% and 50% (50%, 50%). The success and survival chance for a Displicined Probe is 50% and 0% (50%, 0%).That seems strange...normally 50/0 for disciplined corresponds to 75/67 for elite.
Quote from: Kirov on May 04, 2014, 07:55:16 PMI think I would accept another option, provided it moved the risk two levels up, i.e. 50/50 for Elite units. Otherwise I would definitely use it and abuse it in scenarios where the AI has a much stronger initial set-up and you need to probe its techs away, but in the process you need to pirate a lot of crap like Field Modulation. Or, alternatively, I'd welcome an option to introduce the security interlock right away to all AI bases. As it is right now, one base yields me one random tech 100% of the time, so the AI's expansion only speeds up its doom.The success and survival chance for a elite probe team attempting a targeted tech steal is 50% and 50% (50%, 50%). The success and survival chance for a Displicined Probe is 50% and 0% (50%, 0%).
I think I would accept another option, provided it moved the risk two levels up, i.e. 50/50 for Elite units. Otherwise I would definitely use it and abuse it in scenarios where the AI has a much stronger initial set-up and you need to probe its techs away, but in the process you need to pirate a lot of crap like Field Modulation. Or, alternatively, I'd welcome an option to introduce the security interlock right away to all AI bases. As it is right now, one base yields me one random tech 100% of the time, so the AI's expansion only speeds up its doom.