Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => The Theory of Everything => Topic started by: Alfapiomega on November 02, 2012, 11:06:10 PM

Title: How does one record Alpha Centauri?
Post by: Alfapiomega on November 02, 2012, 11:06:10 PM
Ok I have to admit I am at bit of a loss here. I asked at Weplayciv subsection for SMAC and they redirected me here so hopefully someone here might help. Also feel free to move this topic, I haven't found a subsection for it :)

Original post: "For a long time now I desired to make an LP of this wonderful game that I spend hours and hours with. Many people also showed support when I announced that I have this plan as there are still no to very few good LP sof it. But unfortunately, up until now, I was able to maket his work.

The problem is that after I installed the game with full instalation (AC + AX) I can run the game perfectly. I just can’t record it. Whenever I try it just records a black screen (although it records the intro movie).

I tried Camtasia Studio 7, I tried CamRecorder, I tried FRAPS.

I went through the forums here but directdraw did not help (putting it in .ini file) and nobody else seemed to have this problem. Can anyone here try to help me? He will get a memorable mention and also the LP with be dedicated to him  I also tried PMing some of the people that DID record AC on YT but none of them ever got back to me :-/"

I actually decided to scratch this and start from the beggining today. I uninstalled everything and made a clear (GOG) installation of SMAC alone. If someone can help me and we make it work, then we can move from there :)
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 02, 2012, 11:07:54 PM
also omg - that basic smiley ( :) ) is creepy as hell  :D
Title: Re: How does one record Alpha Centauri?
Post by: Buster's Uncle on November 02, 2012, 11:12:17 PM
I made that smilie - oh well.


I suspect you might need to run SMAC/SMAX in a window - that might fix the problem.  My partner knows how to do that, but he's in Europe and won't be by for another five hours at soonest.  Petek knows how, too, I think, and probably others.  We'll see.

Welcome to AC2, BTW.  We're really glad to have you.

I think this ought to go in Theory of Everything, so I'll move it there.
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 02, 2012, 11:14:47 PM
Thank you very much for the reply!

I have no problem with waiting. I played this game years and years and wished to make the LP for about a year and a half now. So a couple of days won't matter. If this fixed the problem I will just feel sad that I haven't asked earlier.

Also I am taken by amazement that SMAC has such a dedicated community when it's such an old game. I mean that game is in my top 5 of all time but this is such an honor to it :) I will have to scout this place to see what's up!
Title: Re: How does one record Alpha Centauri?
Post by: Buster's Uncle on November 02, 2012, 11:21:29 PM
Definitely.

The game is special -the story and personality of it especially, I think- and the fans it attracts are a top-notch bunch.  Please do poke around; every little comment made adds to the content for the community, every question is valuable.  Every person is valuable. 

We really are glad to have you.
Title: Re: How does one record Alpha Centauri?
Post by: Green1 on November 03, 2012, 01:15:13 AM
Be aware there is an issue with SMAX and certain newer internal notebook gfx cards like the Intel HD family in regards to screwing up colors in pre 2000 games. In order to work around this, open up your screen capture/ recording software then SMAX.
Title: Re: How does one record Alpha Centauri?
Post by: Buster's Uncle on November 03, 2012, 01:22:27 AM
So I guess telling what OS and machine might help...
Title: Re: How does one record Alpha Centauri?
Post by: Green1 on November 03, 2012, 01:28:08 AM
Yeah.. OS Windows 7. I keep forgetting the folks running under WINE in Linux or that evil Apple.
Title: Re: How does one record Alpha Centauri?
Post by: Buster's Uncle on November 03, 2012, 01:33:12 AM
You say that like Windows isn't evil...
Title: Re: How does one record Alpha Centauri?
Post by: Green1 on November 03, 2012, 01:41:09 AM
Well... less evil. It works with most things. Unlike Linux where you durn near need a BS in Comp Sci just to get something to work or Apple where it must all be Apple stuff.
Title: Re: How does one record Alpha Centauri?
Post by: Buster's Uncle on November 03, 2012, 01:47:27 AM
Just as evil.  In a different way, perhaps.  I can't claim Apple isn't an obnoxious cult, but you can't claim that Microsoft isn't a robber baron monopoly.
Title: Re: How does one record Alpha Centauri?
Post by: Kilkakon on November 03, 2012, 04:28:02 AM
I don't know how to record SMAX, sorry, and yeah I just tried Fraps and it didn't work.
Title: Re: How does one record Alpha Centauri?
Post by: Green1 on November 03, 2012, 05:51:39 AM
I don't know how to record SMAX, sorry, and yeah I just tried Fraps and it didn't work.


GrimithR is the guy on youtube that does a lot of AARs for SMAX. I think he had the same problem. Maybe I  should pop into his channel and ask.
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 03, 2012, 07:38:08 AM
Did GrimithR make an LP of AC? I had no idea! :) I'll have to watch his LP as well.

Anyways to the problem! I use Windows Vista and there is no real problem playing the game at all. Both SMAC and SMAX works like a clock. But again we can forget about the AX for now, I would be content to first make AC work and then move from there (or not, some things are just not meant to be).

As I have a channel of my own and spend hundreds and hundreds of hours recording I understand it a bit. I had the similar problem once before with Dwarf Fortess but that one was easily fixed by the direct draw (which here did not help at all - and yes, I put it in the Virtual Store folder). What makes me baffled in this case is that the recording software actually does record the game but it just records black screen and nothing else. There might be a problem with the resolution as well or it might be the problem I am (and everyone else) has. The software tries to capture the game but at the end records about 7/8 of the screen in black with a small part of the screen on the left side.

I suspect you might need to run SMAC/SMAX in a window - that might fix the problem.

that actually seems like a valid idea. I can try that on my own but help with that would be appreciated (still being a patient bear). Asfaik there is no native way to do that.
Title: Re: How does one record Alpha Centauri?
Post by: sisko on November 03, 2012, 08:34:36 AM
@Alfapiomega: i seem to remeber that CamStudio was succesfully used for recording video and in-game audio.

regarding playing the game in a window, you should try this:
- start the game and wait for the game to load the main menu
- alt-tab to windows
- start the game a second time and wait for the game to load the main menu
- close one of the two games you have started (i close the second one usualy)
- now you should have the game in a window; you can't move or resize the window, but it's still a window.
please note that i never tried this in Vista, but in WinXP is always working.

HTH
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 03, 2012, 08:44:15 AM
@Alfapiomega: i seem to remeber that CamStudio was succesfully used for recording video and in-game audio.

regarding playing the game in a window, you should try this:
- start the game and wait for the game to load the main menu
- alt-tab to windows
- start the game a second time and wait for the game to load the main menu
- close one of the two games you have started (i close the second one usualy)
- now you should have the game in a window; you can't move or resize the window, but it's still a window.
please note that i never tried this in Vista, but in WinXP is always working.

HTH

Regarding the CamStudio I saw that post too so I got it and tried it but that is a thing is both shockingly incompetend and annoying at the same time. As I record a lot I tried out quite a few of recording devices and CamStudio seems to be (by far) the worst one of all.
With that said the post was not very helpful too as he said something like: "Interesting program, does not work UPDATE: I managed to make it work" with no other info. But I see no reason why others would not work and CamStudio did (more likely none or all works at the same time, he just had only CamStudio). On the other hand real of computers is a mysterious one so I keep it at my computer and whenever I try something I check it in CamStudio as well :)

The window tip I will definitely use though it seems weird that one would have to do that. How big is the second window? Is it fullscreen or has some predefined resolution? Because it seems to me that the game scales itself down when it loads itself.
Title: Re: How does one record Alpha Centauri?
Post by: sisko on November 03, 2012, 08:52:12 AM
Quote
The window tip I will definitely use though it seems weird that one would have to do that. How big is the second window? Is it fullscreen or has some predefined resolution? Because it seems to me that the game scales itself down when it loads itself.
you'll have to try it as i never bother with such details. all i know is that it's less than a fullscreen and is always aligned to the upper left corner.
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 03, 2012, 08:55:03 AM
Quote
The window tip I will definitely use though it seems weird that one would have to do that. How big is the second window? Is it fullscreen or has some predefined resolution? Because it seems to me that the game scales itself down when it loads itself.
you'll have to try it as i never bother with such details. all i know is that it's less than a fullscreen and is always aligned to the upper left corner.

That is enough for me :) Sometimes games have weird behavior and for recording you need window to be smaller than the desktop resolution, otherwise it would overlap. But actually if it scales down to a window Camtasia studio should be able to "stick to the window".

I'll try it tonight and post results! :)
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 03, 2012, 08:38:49 PM
@Alfapiomega: i seem to remeber that CamStudio was succesfully used for recording video and in-game audio.

regarding playing the game in a window, you should try this:
- start the game and wait for the game to load the main menu
- alt-tab to windows
- start the game a second time and wait for the game to load the main menu
- close one of the two games you have started (i close the second one usualy)
- now you should have the game in a window; you can't move or resize the window, but it's still a window.
please note that i never tried this in Vista, but in WinXP is always working.

HTH

IT WORKS! IT REALLY WORKS!!!!  :o

I don't know how and why and what but IT WORKS!
Title: Re: How does one record Alpha Centauri?
Post by: sisko on November 03, 2012, 08:42:13 PM
 :danc:

so, this means you will be able to record some Let's Play?
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 03, 2012, 08:49:26 PM
yes! :) Exactly and I most definitely will!

One thing may be an issue though (but I am sure it won't be for you guys) - the final resolution is a bit weird. Can I somehow change that? I mean I get "a box" which is probably a preset old resolution of SMAC.

I would need something 16:9 so it would fit nicely on youtube.
Title: Re: How does one record Alpha Centauri?
Post by: sisko on November 03, 2012, 08:57:35 PM
it could be possible if you alter the Alpha Centauri.ini file, but i'm not a specialist of that either. Petek (http://alphacentauri2.info/index.php?action=profile;u=3966) is though..  ::)
Title: Re: How does one record Alpha Centauri?
Post by: Buster's Uncle on November 03, 2012, 08:58:48 PM
I'll prod/heads up Petek is he doesn't show up soon...
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 03, 2012, 09:06:15 PM
I am actually checking other forums at the moment where the discussion about resolution is. They explain it in a quite detailed way but they all say one thing: it does not look good.

I did a small recording and I will test upload it to youtube to see how bad the graphics show in 1024x768.
Title: Re: How does one record Alpha Centauri?
Post by: JarlWolf on November 03, 2012, 09:20:15 PM
What is your Youtube channel name? I'd like to watch any upcoming video.
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 03, 2012, 09:21:42 PM
I'll prod/heads up Petek is he doesn't show up soon...

So from a quick check the same problem appears to be in every single LP of Alpha Centauri on the interwebz.

But I'll wait what Petek has to say about it :) I would like it to be in 16:9. But as I have 1280x800 laptop screen I don't think it is possible. But again let's wait what he says and then I'll go ahead and record :)
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 03, 2012, 09:23:24 PM
What is your Youtube channel name? I'd like to watch any upcoming video.


The channel is www.youtube.com/alfapiomega (http://www.youtube.com/alfapiomega) :) But no worries, I will announce when the LP starts (probably Monday as I have a recording set for tommorow of EU3).
Title: Re: How does one record Alpha Centauri?
Post by: JarlWolf on November 03, 2012, 09:51:03 PM
You're channel is well established. Watching your Dragon pass playlist currently, played that thing ages ago.
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 03, 2012, 10:14:51 PM
You're channel is well established. Watching your Dragon pass playlist currently, played that thing ages ago.

Thank you very much. I hope you will enjoy yourself :) I dedicate my channel to the grand strategy games and "good content" alltogether. That is why I want SMAC there. Another one for the books to not forget :)
Title: Re: How does one record Alpha Centauri?
Post by: Petek on November 04, 2012, 09:05:40 PM
Hi alfapiomega,

I don't have anything to add regarding the issues raised in this thread. Have you seen the LPs recorded by quill18? For example,

Let's Play - Sid Meier's Alpha Centauri - Episode 1 (http://www.youtube.com/watch?v=yHWPuQrzQaA#)

The screen resolution on that one and others he recorded looks fine to me.
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 04, 2012, 09:24:38 PM
Hi alfapiomega,

I don't have anything to add regarding the issues raised in this thread. Have you seen the LPs recorded by quill18? For example,

Let's Play - Sid Meier's Alpha Centauri - Episode 1 (http://www.youtube.com/watch?v=yHWPuQrzQaA#)

The screen resolution on that one and others he recorded looks fine to me.


Damn I haven't seen that one... how did he do that? I need to change the resolution manually then.
Title: Re: How does one record Alpha Centauri?
Post by: Petek on November 05, 2012, 12:49:25 AM
You might be able to contact him via his YouTube Channel (http://www.youtube.com/user/quill18). He also has an account on CivFanatics.com (although he hasn't been active there for several months). I could try to contact him there if other efforts fail. Just let me know.
Title: Re: How does one record Alpha Centauri?
Post by: Alfapiomega on November 05, 2012, 03:10:55 PM
You might be able to contact him via his YouTube Channel (http://www.youtube.com/user/quill18). He also has an account on CivFanatics.com (although he hasn't been active there for several months). I could try to contact him there if other efforts fail. Just let me know.


the problem is resolution which my display can not display, it's just too small. If I convert it to 16:9 I would have to have 200 more pixels in height which is impossible for me now.
Title: Re: How does one record Alpha Centauri?
Post by: Petek on November 05, 2012, 05:54:31 PM
I read this thread again more carefully and see that you use a laptop whose native screen resolution is 1280x800. You may wish to check out this thread (http://www.weplayciv.com/forums/showthread.php?6915-DirectDraw-0-failing-me!), especially chuft's posts, for advice.
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 04, 2014, 10:40:59 PM
The problem with this is that I find the of centre window distracting. plus I won't to capture an error that occurs in yitzi's mod on startup on my computer.
Title: Re: How does one record Alpha Centauri?
Post by: Buster's Uncle on October 04, 2014, 10:46:17 PM
If this is the error you're getting:

(https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/10646803_10153155574224027_2318127491729733561_n.jpg?oh=6744aec0f85f653b71bf819548e41d37&oe=548BAD30&__gda__=1418443365_48bf961e2cc480eec5d2147816e01bdf)

You need to use the alphax included with v3.1.  The letter iterations (e) are updates, not the complete package.
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 05, 2014, 12:41:38 AM
No it was this one.

(http://[URL=http://s1296.photobucket.com/user/SenniTreborius/media/programs/smacx.jpg.html][IMG]http://i1296.photobucket.com/albums/ag9/SenniTreborius/programs/smacx.jpg)[/URL][/img]

I no longer have the original discs. I'd better get another one.
WOo. Neither gamersgate nor steam have it.
GOG have it though (and its a pittance). But its the planetary pack whatever that is. Is that ok.
And why would my brother have had a modded version, he never modded games, could barely load them. Then again he might have ask a friend to disable the cd call. Like me he hated the cd drive running and using up power and creating heat (typical Aberdonian)
Title: Re: How does one record Alpha Centauri?
Post by: Buster's Uncle on October 05, 2014, 12:46:58 AM
Here's your pic:
(http://i1296.photobucket.com/albums/ag9/SenniTreborius/programs/smacx.jpg)

The sun just went down, so Yitzi should be by to help soon.  That may be enough for him to tell the problem.

Title: Re: How does one record Alpha Centauri?
Post by: gwillybj on October 05, 2014, 01:22:27 AM
GOG have it though (and its a pittance). But its the planetary pack whatever that is. Is that ok.
The Planetary Pack is Alpha Centauri and Alien Crossfire together on one disc. It's ok; in fact, it comes highly recommended.
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 05, 2014, 01:30:40 AM
Kohio nomimashoka
Title: Re: How does one record Alpha Centauri?
Post by: Yitzi on October 05, 2014, 03:56:57 AM
Here's your pic:
(http://i1296.photobucket.com/albums/ag9/SenniTreborius/programs/smacx.jpg)

The sun just went down, so Yitzi should be by to help soon.  That may be enough for him to tell the problem.


That picture definitely shows that alphax.txt was not replaced by the version from the patch.  (The one you posted was where it's from an older version of the patch or is missing lines; this is where it wasn't replaced at all.)
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 05, 2014, 04:29:34 AM
First, thank you for your prompt reply.
Sorry, what version from the patch, when I clicked on the download all I got was an exe file.  nothing else.
Or was I supposed to delete the old alphax.txt and let your exe built a new one.
In which case why wasn't I told to do that with scient's patch (sorry that was me just thinking out loud STS).
And how will this affect GooglyBoogly_SMACX_Datalinksv1_3. or would it.
Sorry I have about about as much insight as Charlie in the Chocolate Factory.
Does this mean that Scient's exes never ran properly. What files do actually affect program running, or am I just better of in the dark.
As an afterthought how would one decompile and exe file to look inside. It would be an interesting learning experience.
Title: Re: How does one record Alpha Centauri?
Post by: Yitzi on October 05, 2014, 04:56:24 AM
First, thank you for your prompt reply.
Sorry, what version from the patch, when I clicked on the download all I got was an exe file.  nothing else.


As noted on the wiki (http://alphacentauri2.info/wiki/Yitzi%27s_patch), only the major versions (the ones without letters after them) come with txt files; to install a minor version it is necessary to get all the files except the exe from the corresponding major version.  So you'd get all the txt files from version 3.1, and then the exe from 3.1e.

Quote
In which case why wasn't I told to do that with scient's patch (sorry that was me just thinking out loud STS).


Because Scient's patch does not add new modding options (only bugfixes), it uses the original alphax.txt.

Quote
And how will this affect GooglyBoogly_SMACX_Datalinksv1_3. or would it.


GooglyBoogly is included in the latest version of the corresponding file in my patch.

Quote
As an afterthought how would one decompile and exe file to look inside. It would be an interesting learning experience.


It's too big to decompile; you'd have to disassemble (meaning you get assembly language instead of C++ source code.)  I use OllyDbg for the purpose.
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 05, 2014, 11:05:18 AM
As noted on the wiki (http://alphacentauri2.info/wiki/Yitzi%27s_patch), only the major versions (the ones without letters after them) come with txt files; to install a minor version it is necessary to get all the files except the exe from the corresponding major version.  So you'd get all the txt files from version 3.1, and then the exe from 3.1e.


Wiki? Oops. Didn't realise there was a wiki about the patch. I am apt to leap before looking in my private life.
Actually the patch wiki is a fun read (or maybe I'm just weird).

Quote
Because Scient's patch does not add new modding options (only bugfixes), it uses the original alphax.txt.

Ah I see.

Quote
GooglyBoogly is included in the latest version of the corresponding file in my patch.

Good.

Quote
It's too big to decompile; you'd have to disassemble (meaning you get assembly language instead of C++ source code.)  I use OllyDbg for the purpose.


That is good, assembly language was the first that I learned way back in 1972, then fortran and cobol. Though I've forgotten most of it now (went of down the RGN root). Might contact you about that later if you don't mind. Can't remember the name of the program that you input a assembly language program into to get a flowchart output, can you.
[/quote]


Quote
FROM THE WIKI
The number of "clean minerals" at the beginning of the game, as well as those gained per fungal pop and per facility, can be modified.

By fungal pop I assume you mean destruction of a fungal tower. Didn't know facilities gave you minerals.

Quote
The extra speed gained by air units for each level of reactor can be modified, and can be different for needlejets (anything that has more than one turn of fuel and is not destroyed when attacking), copters (anything that has exactly one turn of fuel and is not destroyed when attacking, and therefore can attack more than once per turn), gravships (anything that requires no fuel and is not destroyed when attacking),

Yes I do remember choppers needing toned down, but what's a grav ship. Ain't in the wiki.

Quote
A penalty can be added to all resources brought in by crawlers. This feature does NOT work properly in version 2.1 and earlier and should not be used except in version 2.2 and later. 

don't like the sound of this.
Sorry better stop here as I'm getting off topic.

By the way I've never played a MP SMACX before  :-[
Title: Re: How does one record Alpha Centauri?
Post by: Yitzi on October 05, 2014, 01:01:45 PM
As noted on the wiki (http://alphacentauri2.info/wiki/Yitzi%27s_patch), only the major versions (the ones without letters after them) come with txt files; to install a minor version it is necessary to get all the files except the exe from the corresponding major version.  So you'd get all the txt files from version 3.1, and then the exe from 3.1e.


Wiki? Oops. Didn't realise there was a wiki about the patch. I am apt to leap before looking in my private life.
Actually the patch wiki is a fun read (or maybe I'm just weird).


You enjoy reading patch notes, and like assembly.  You're weird, all right.  Not that that's a bad thing...

Quote
That is good, assembly language was the first that I learned way back in 1972, then fortran and cobol. Though I've forgotten most of it now (went of down the RGN root). Might contact you about that later if you don't mind. Can't remember the name of the program that you input a assembly language program into to get a flowchart output, can you.


Me neither; I've done it by hand so far.

And if you relearn assembly and want to help with my patch, I can probably find something for you to do (in the absence of any merger program, we'd need one person to simply send the other the necessary replacements/changes.)

Quote
By fungal pop I assume you mean destruction of a fungal tower.


No, I mean ecodamage causing fungus and usually worms.

Quote
Yes I do remember choppers needing toned down, but what's a grav ship. Ain't in the wiki.


Endgame chassis, it's air but has no fuel limitations and can capture bases.

Quote
don't like the sound of this.


That's why it's optional.

Quote
By the way I've never played a MP SMACX before  :-[


Me either, to tell the truth.
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 05, 2014, 01:51:43 PM
Can't remember the name of the program that you input a assembly language program into to get a flowchart output, can you.


Me neither; I've done it by hand so far.

And if you relearn assembly and want to help with my patch, I can probably find something for you to do (in the absence of any merger program, we'd need one person to simply send the other the necessary replacements/changes.)

Quote
By the way I've never played a MP SMACX before  :-[

Actually we're getting a bit off topic, maybe we should start a new thread.

Me either, to tell the truth.


Yitzyi's never played MP dooda dooda :D
Actually that's quite reassuring. To be quite honest I was S******g a brick at the thought of it.

Have you tried Visustin or Assembly Flowchart Creator. AFC is one click so probably the easiest. There new since my day, so I can't give suggestions. But I'd be glad to help with your patch. Give me a week to research modern assembly usage.
And have you looked here http://sourceforge.net/projects/exetoc (http://sourceforge.net/projects/exetoc)
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 05, 2014, 01:58:22 PM

Actually we're getting a bit off topic. Maybe we should start a new thread.
Title: Re: How does one record Alpha Centauri?
Post by: Yitzi on October 05, 2014, 05:32:39 PM
Have you tried Visustin or Assembly Flowchart Creator. AFC is one click so probably the easiest. There new since my day, so I can't give suggestions.


Might be worth trying next time I try to parse a function...although on the flip side I've found some important bugs that way and might not get the same benefit with AFC...

Quote
But I'd be glad to help with your patch. Give me a week to research modern assembly usage.
And have you looked here http://sourceforge.net/projects/exetoc (http://sourceforge.net/projects/exetoc)


I don't remember if I tried that decompiler, but I have tried others and they simply couldn't handle SMAX.  It'd probably be good for individual functions...but at this point I find assembly easier to handle on an individual-function level than C anyway.
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 05, 2014, 06:09:49 PM
Better get back to the main topic. Just about to try recording using OBS. So wish me luck.
Out of curiosity I my try recommencing one of my old games from scient's patch with your latest, doesn't matter if I corrupt it as I'd lost the plot at 10 cities after a break. That's sleep apnoea for you.
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 06, 2014, 06:34:41 AM
OBS wont record fullscreen games from laptop. And when I try to alttab out of Yyitz's patch that no longer works. By the way the help version number says 2.5. when I looked at it, Yyitzi, but I assume that's just an oversight. Been up all night to get nowhere :mad: So I guess that's it for recording games from this laptop :'( Unless I can get dxwnd to work :-\ Just don't to go back to 800 x 400 or whatever it was. OBS would be great with its direct game capture for those with a PC though.
Title: Re: How does one record Alpha Centauri?
Post by: Yitzi on October 06, 2014, 03:10:52 PM
OBS wont record fullscreen games from laptop. And when I try to alttab out of Yyitz's patch that no longer works.

Strange; I have no trouble alt-tabbing out.

Quote
By the way the help version number says 2.5. when I looked at it, Yyitzi, but I assume that's just an oversight.

Indeed.
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 06, 2014, 05:08:49 PM
OBS wont record fullscreen games from laptop. And when I try to alttab out of Yyitz's patch that no longer works.

Strange; I have no trouble alt-tabbing out.

Quote
By the way the help version number says 2.5. when I looked at it, Yyitzi, but I assume that's just an oversight.

Indeed.
S**T what's happened to my laptop. I must have been out of my head when I bought this £900 monstrosity. Unfortunately no longer have the eyesight to build my own. This is what happens when you have friends who are microsoft engineers.
Oh just had a thought, it may still be hooked by Dxwnd even when thats not running. 
Title: Re: How does one record Alpha Centauri?
Post by: SenniTreborius on October 12, 2014, 02:31:17 AM
Just a quick update to clarify a few things in case any end up here after falling down the rabbit hole.
As I mentioned elsewhere the GOG version of SMAC(X) has the Alt-Tab disabled, but one can just Ctl-Alt-Tab.
The furthest I've got with recording is monitor capture with OBS, but that runs under windows basic colour. (Oh how I want to go back to desktops). VLC is another good option if one can master audio capture with the correct addon.
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