I damn well hope this is no island next to someone bloodthirsty.i'm keeping my fingers crossed for you.
Thing is... while I am in SMAX taking screenshots, the colors are messed up. Exiting smax, the resolution is normal again and you see the shot captured correctly.have you tried using some free screen capturing software?
I am going to need tanks in the capital. After the road to the minerals, I need farm/solar or trees. Growth is stagnant in the capital.both the tanks and building a CP can solve that issue. ;)
It appears Deidre beat me to a colony south.ouch, that hurts! looks like you'll have to expand north in the long term. and that's a very pink Pholus Ridge.
I'd look hard at settling her border to the southeast while that's still doable...
Monolith is ours!that's a very hard to protect base! you should connect it to the road system as soon as you terraforming resources allow it.
There is a deal with certain Graphics cards, SMAX, and MSpaint. I have to open SMAX then MSPaint the the shots turn out right.
...I believe the forum software resizes for width, not for hight - if you'd crop empty black to the sides, these screenies would display larger...
Call up Lal and offer a pact, then - alliances mean EC.
A bit of a strategy and gaming rant before i continue. I need to quaff more coffee. I am glad I am off today. I was so disappointed of giving you guys a fail AAR, I have stayed up way too long to give you this one.;D
The thing about the Pirates, and sea bases in particular I have noticed are they are hell to defend pre- Doctrine Air Power. Also, Sven tends to have one or two areas clustered around a landmass or snaking through channels with an odd base or two here and there outlying. I am thinking he is south because that is where I saw two ships come from. I think his main cluster is far away.
He also likes to choke people in. maybe that's whats up with some of the less powerful AIs we have not met. Maybe choke Yang?
The concept of Sven sounds cool. i have heard on other forums he is considered overpowered on human hands. i have only played him once, though.
Everybody hates Roze for some reason. They say she has no ideology. I personally think the concept was before it's time. In 1999, we did not have anonymous, the FreeMans movement, or wikileaks. Deidre was based off the ELF/ALF and Miriam off the SRA folks. If AC2 ever comes out, i think if the "anarchist" angle of Roze is upplayed with a 'We are the Angels! We do not forgive, we do not forget! Expect us!" theme, folks would eat them up. The only anarchists that were hot in 1999 making headlines were the green anarchists.
A bit of a strategy and gaming rant before i continue. I need to quaff more coffee. I am glad I am off today. I was so disappointed of giving you guys a fail AAR, I have stayed up way too long to give you this one.;D
The thing about the Pirates, and sea bases in particular I have noticed are they are hell to defend pre- Doctrine Air Power. Also, Sven tends to have one or two areas clustered around a landmass or snaking through channels with an odd base or two here and there outlying. I am thinking he is south because that is where I saw two ships come from. I think his main cluster is far away.
He also likes to choke people in. maybe that's whats up with some of the less powerful AIs we have not met. Maybe choke Yang?
The concept of Sven sounds cool. i have heard on other forums he is considered overpowered on human hands. i have only played him once, though.
Everybody hates Roze for some reason. They say she has no ideology. I personally think the concept was before it's time. In 1999, we did not have anonymous, the FreeMans movement, or wikileaks. Deidre was based off the ELF/ALF and Miriam off the SRA folks. If AC2 ever comes out, i think if the "anarchist" angle of Roze is upplayed with a 'We are the Angels! We do not forgive, we do not forget! Expect us!" theme, folks would eat them up. The only anarchists that were hot in 1999 making headlines were the green anarchists.
So with that. Coffee in one hand and nicotine in the other, lets deep strategize, shall we?
I also might want to think about plopping a condensor down to the North in the farmland between there and Roze Funtion. Those farms are not giving near the food I would like.why not kelp farming?
Googleplex is a short rover drive to the west of Data Decentral and is the nation's foremost project builder and industrial center.you need to relocate the worker on that 1-1-1 tile to a forest+river square. you're losing minerals and energy this way.
...
Also..."MOAR CRAWLERZ and MINEZ"
Googleplex is a short rover drive to the west of Data Decentral and is the nation's foremost project builder and industrial center.you need to relocate the worker on that 1-1-1 tile to a forest+river square. you're losing minerals and energy this way.
...
Also..."MOAR CRAWLERZ and MINEZ"
Right as you said 'mindworm", 2 of them jumped out and ate a former! I captured one though.
Yep... Dem/green.
I have wealth unlocked, but I wanted to wait for more creches for morale.
Yep... Dem/green.
I have wealth unlocked, but I wanted to wait for more creches for morale.
Well, it might work..... but I see a potential problem TIME -- it's now 150+ turns into the game and you have what, half a dozen bases?
Your green friend to your south will be running a Planned Democracy with a side of Knowledge/Wealth depending and if she goes 'weird' you'll be toast crumbs. Even if she doesn't, if someone frames YOU - same thing.
It's not meant as a criticism at all, I build all-the-time but I'd much sooner have 10 bases growing than 4-6.
Consider it from a gambler's or a trader's POV, do you bet or risk 1/4 of your productive base against loss or do you risk 1/10th?
The point being that if things get unpleasant - you lose disproportionately.
[In the Huge Planet game I'm currently simming 'Branson' in, where his research handicaps are not unlike Tech Stag, by 2250 he had 23 bases and by 2330 70 bases. Only NOW is he going ICSing.
I hope it turns cool :)
Omega Terminus is GONE! Did I accidentally blow it up?
Circle 3.
It was suggested to raise there to connect landmasses. However, it turned out the game wanted somethimg ungodly like 300 energy and we were in the middle of playing mind games with Aki. Maybe later.
Area 1 I have raised and connected the mainland to that formerly small island east.
Area 2 we are beginning the work to connect the west as well in stages.
Also, try to keep Deidre as happy as is possible, feasible and free...
My backside hurts...
QuoteMy backside hurts...
But I bet Lady D hurts more...........
(It doesn't have to be 'blitzkrieg' -- pause while your troops recover/reinforce and shoot her up in the open if you can.
I'm sure you're dancing as fast as you can.
Ahhh
She's toast.
Meanwhile, Sven reveals an airforce, as well!
QuoteMeanwhile, Sven reveals an airforce, as well!
Hmmm, a Nautilus/Gaian axis could be problematic on a bad day..
I hate island-y maps like this, but I'd send a colony pod south and let the south build from there...
I take it all back..
You risk having a Grand Alliance at your throat brokered through Cyborg tech,
Hope your covert troopers can keep them off balance.
Fortunately, Yang messed up and declared war on the Cyborgs.
BUT... Sven and Yang are Pact Brothers!
QuoteFortunately, Yang messed up and declared war on the Cyborgs.
BUT... Sven and Yang are Pact Brothers!
Best news you've had all day, (well the 1st part).
Any of your ships have the Marine Detachment bolt-on? That tends to upset Sven.
Sven's backside is revealed.
Early game was one of them. In fact there are those that say early game decides victories.
The game, I am sure looked easy, but there were actually some spots things COULD have gone wrong.
Yang's backside is now revealed as well.;buttdance