Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Bug/Patch Discussion => Topic started by: BFG on January 26, 2019, 01:19:15 AM

Title: Getting back into SMACX and...
Post by: BFG on January 26, 2019, 01:19:15 AM
...I see that there have been a LOT of new patches created since I was last here.

I'll do my own research as I have time, but in the meantime...what are the main ideas behind each of the major patch options?  I'd like to find a patch that focuses on fixing bugs or improving AI without making significant changes to the tech tree, base units, etc.  Which would you recommend for that?

FYI I believe I have one of Yitzi's older patches installed currently.  The modified date shows as Aug 24, 2016.  Not sure which version that would be.

Thanks in advance.


EDIT: Decided to install Yitzi's latest (3.5d) since I already had an earlier version.
Title: Re: Getting back into SMACX and...
Post by: BFG on January 28, 2019, 04:53:26 AM
So...quick question.  Does Yitzi's latest patch (3.5d) incorporate scient's (2.0) and/or kyrub's (444_p) latest?  I know that Yitzi's 1.1 patch included kyrub's then-latest, but cannot find any further info about this.
Title: Re: Getting back into SMACX and...
Post by: PvtHudson on January 28, 2019, 09:28:24 AM
AFAIK, Yitzi's includes only few selected fixes from scient's, if ever, and none from kyrub's. But there arrived another exe patch recently, Thinker Mod, which is based on scient's and offers much more in the area of AI improvements: http://alphacentauri2.info/index.php?topic=21013.0. (http://alphacentauri2.info/index.php?topic=21013.0.)
Title: Re: Getting back into SMACX and...
Post by: BFG on January 29, 2019, 12:43:34 AM
Hmm...thanks for that, sounds intriguing.  Of course, it also makes it that much more difficult to choose between scient, yitzi and thinker!
Title: Re: Getting back into SMACX and...
Post by: BFG on January 31, 2019, 03:05:37 AM
I've been using Thinker and, other than a handful of random crashes...so far so good!  I tried playing Miriam as a pacifist/builder and got my butt kicked by Zak.  Not bad.
Title: Re: Getting back into SMACX and...
Post by: Induktio on January 31, 2019, 10:07:05 PM
I'd like to find a patch that focuses on fixing bugs or improving AI without making significant changes to the tech tree, base units, etc.  Which would you recommend for that?

Oh yes, If I were to summarize the main design ideas behind Thinker, that'd be it. Probably kyrub had some similar ideas, but it was limited by the constraints of binary patching, which is not the case with Thinker anymore.

Do you plan to write any reports of your gameplay on these forums? Those could be interesting to look at.
Title: Re: Getting back into SMACX and...
Post by: BFG on February 02, 2019, 02:24:07 AM
Do you plan to write any reports of your gameplay on these forums? Those could be interesting to look at.
Heh, I hadn't planned to do so as I'm actually not that great of a player.  I play to relax, not to win.  But if there's interest, I'll start doing so!
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