Units which engage in
combat may become damaged. Damage is indicated by
a colored bar along the left side of a unit's status icon: Green
represents
light (or no) damage; Yellow and Red show increasing damage.
Damage can be repaired if a unit skips its entire turn (SPACE BAR) at
a friendly base. A severely damaged unit may have to repeat this
operation for several turns. NOTE: Damage will not be repaired on any
turn in which the unit is attacked or bombarded.
Units can also conduct "field repair" (i.e. not at a base), but this
process is much slower and is only effective if the unit has sustained
more than 10% damage.
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