Cost: |
8 |
Speed: |
8 |
Cargo: |
1 |
|
Copters,
with their maneuverability and ability to land temporarily in rough
terrain, make formidable combat units.
Copters should return to a friendly base or airbase at the end of every
turn for refueling. If it is unable to do so and must land temporarily
in the field, it incurs 30% damage.
|