Doctrine: Loyalty  
index
CONQUER
 
Doctrine: Mobility (E1) proved a sound dogma for the early years on Planet. However, as the struggle for survival against native Mind Worms and rival factions intensifies, many younger officers repudiate the old guard's emphasis on Mobility as the dominant military policy. Based also on the revelations of Social Psych (B1), the new Doctrine: Loyalty stresses extensive training, defensive facilities, and zealous dedication to faction leaders as the foundation for survival and success in combat. Doctrine: Loyalty emphasizes a two-way fealty--soldiers are expected to lay down their lives without question, but in return they receive respect, power, and positions of authority in the new social hierarchy.
 
Requires:
  Social Psych
  Doctrine: Mobility
Leads to:
  Intellectual Integrity  


Facilities granted:
None.


Secret Projects:
  The Command Nexus


Unit Advances:
None.


Miscellaneous:
Society: Police State
 
 
This technology available in
Alpha Centauri