CONQUER |
|
|
|
|
Doctrine:
Mobility (E1) proved a sound dogma for the early years on
Planet. However, as the struggle for survival against native Mind Worms
and rival factions intensifies, many younger officers repudiate the old
guard's emphasis on Mobility as the dominant military policy. Based
also on the revelations of Social Psych (B1), the
new Doctrine: Loyalty stresses extensive training,
defensive facilities, and zealous dedication to faction leaders as the
foundation for survival and success in combat. Doctrine:
Loyalty emphasizes a two-way fealty--soldiers are expected to
lay down their lives without question, but in return they receive
respect, power, and positions of authority in the new social hierarchy.
|