Sid Meier's Alpha Centauri & Alien Crossfire > Command Nexus
Ladder Game # 1: Rincewind vs eclipse4449
sisko:
Please post in this thread your preferences and i will update these 2 'tables'.
First one is mainly about the map and factions, the second about the game preferences.
If you can't agree on some of them i will choose the middle way (if possible) or use my own judgement as a tie-breaker.
For the second 'table' use only ON / OFF when stating your preferences to avoid confusions.
SetupPreferencesEclipse4449RincewindGame (SMAC/SMAX) & patchesFaction choice (faction's slot in turn order)Map (random/Chiron/other)
SizeOcean coverageErosive forcesNative life formsCloud coverDifficulty level
SetupPreferencesEclipse4449RincewindAllow Victory by TranscendenceAllow Victory by ConquestAllow Diplomatic VictoryAllow Economic VictoryAllow Cooperative VictoryOFFDo or Die: Don't restart eliminated players--Look first: Flexible starting locationsTech stagnation: slower rate of research discoveriesSpoils of war: Steal tech when conquer baseBlind research: cannot set precise research goalsIntense Rivalry: Opponents more aggressivNo Unity Survey: World Map not visibleNo Unity Scattering: Supply Pods only at landing sitesBell Curve: No Random EventsTime Warp: Accelerated Start (on/off/custom)ONIron Man: Save/Restore restricted to exit--Randomize faction leader personalitiesRandomize faction leader social agendasExpected turn rate (usually 24h)Number of days to wait before turn is 'pushed'
sisko:
if you don't have any preferences, i can surprise you... 8)
Eclipse4449:
I would much rather not have Blind research. Blind research sucks :(
I also kind of Like Random events but this in unimportant compared to Blind Research.
I have no Preference on any other thing, any kind of map or Level
Eclipse4449:
Rincewind please contact me via email
eclipse4449 at gmail dot com
Eclipse4449:
--- Quote from: sisko on June 22, 2011, 05:41:11 PM ---Please post in this thread your preferences and i will update these 2 'tables'.
First one is mainly about the map and factions, the second about the game preferences.
If you can't agree on some of them i will choose the middle way (if possible) or use my own judgement as a tie-breaker.
For the second 'table' use only ON / OFF when stating your preferences to avoid confusions.
SetupPreferencesEclipse4449RincewindGame (SMAC/SMAX) & patchesFaction choice (faction's slot in turn order)Map (random/Chiron/other)
SizeOcean coverageErosive forcesNative life formsCloud coverDifficulty level
SetupPreferencesEclipse4449Rincewindon Allow Victory by Transcendenceon Allow Victory by Conqueston Allow Diplomatic Victoryon Allow Economic Victoryon Allow Cooperative VictoryOFFoff Do or Die: Don't restart eliminated players--off Look first: Flexible starting locationsoff Tech stagnation: slower rate of research discoverieson Spoils of war: Steal tech when conquer baseoff Blind research: cannot set precise research goalsoff Intense Rivalry: Opponents more aggressivon No Unity Survey: World Map not visibleoff No Unity Scattering: Supply Pods only at landing sitesoff Bell Curve: No Random Eventsoff Time Warp: Accelerated Start (on/off/custom)ONon Iron Man: Save/Restore restricted to exit--off Randomize faction leader personalitiesoff Randomize faction leader social agendasagreed Expected turn rate (usually 24h)3? Number of days to wait before turn is 'pushed' [/q
quote]
On the map visibility I've never figured out on or off (entire map should be invisible)
--- End quote ---
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