Author Topic: AAR4- Now it begins  (Read 21443 times)

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Offline Green1

Re: AAR4- Now it begins
« Reply #180 on: July 23, 2013, 12:55:16 AM »
The first of the chemical weapon rovers is now in service!

Offline JarlWolf

Re: AAR4- Now it begins
« Reply #181 on: July 23, 2013, 12:56:12 AM »
Those damn Comrades! They hit one of my Impact Foil boats off that island. they now have Merchant exchange and are working on another project.

URRRAAA!!!!!!


"The chains of slavery are not eternal."

Offline Green1

Re: AAR4- Now it begins
« Reply #182 on: July 23, 2013, 01:09:49 AM »
yeah.. Jarlwolf... your comrades are a major pain. Thanks for a great faction.

Meanwhile, our defense at the monument north of War of the Working man is falling apart. That missile infantry took out a former at War of the Working Man and we still have a spore launcher trolling all our improvements up there with not enough man power to take care of it. In response, the obsolete scout unit guarding war of the Working man has been upgraded to the better 3-res garrison. That plus a perimeter defense plus a sensor should hold off that lone unit. That is unless more are hiding in that fungus to the east.

Another rover... this one armed with chemical weapons approaches to reinforce War of the Working Man. Antimind is in for a NASTY surprise.

North of Court Records, we are suffering from attrition. We have not seen any more jets, but Antimind seems to pump out forces like you would not believe! I may have to stop producing just to get some more crawlers over some mines just to keep up!


Offline Green1

Re: AAR4- Now it begins
« Reply #183 on: July 23, 2013, 01:19:13 AM »
 :danc: :danc: :danc: :danc: :danc: :danc: :danc: :danc:

Oh...YEAH!

Offline Green1

Re: AAR4- Now it begins
« Reply #184 on: July 23, 2013, 01:21:17 AM »
I guess the next tech is a no-brainer....

Offline Green1

Re: AAR4- Now it begins
« Reply #185 on: July 23, 2013, 01:24:03 AM »
Outside War of the Working Man, that Antimind unit is fixing to learn the love of Jesus....

Offline Green1

Re: AAR4- Now it begins
« Reply #186 on: July 23, 2013, 01:34:08 AM »
Just in time, too. Our defensive lines on both fronts are collapsing.

That Unity Chopper has come in handy is it foiled a vile plot to divide Court Records from the rest of the empire. Rovers were sent out to deal with the mind worms hidden in the fungus.

The needle jets reappear in the skies above the fungal field north of Court records, effectively giving the control of those fields - and stealth back to Antimind.

East of War of the Working Man as our strategy of Defense in Depth is in effect, a new base is founded - Hand of God and 2 chemical weapons rovers move into place. This way, they will have to pass through here first before hitting major industrial centers of the empire.

Offline Green1

Re: AAR4- Now it begins
« Reply #187 on: July 23, 2013, 01:43:31 AM »
Meanwhile, near New Jerusalem, our Comrade problems come up again.

The Comrades have a impact foil off our coast threatening improvements around HQ. It also foils an attempt by a sea probe team to see what techs the Communists have...

Also, I am not sure HOW an Antimind unit got all the way south down there! Oh well, next rover out will deal with it.

Offline Green1

Re: AAR4- Now it begins
« Reply #188 on: July 23, 2013, 01:48:33 AM »
I have a bad feeling out of those two large fungal fields, something nasty is going to come since many of our defenders have fallen.

Think like the scene out of the movie Aliens, but with mind worms!

Offline Green1

Re: AAR4- Now it begins
« Reply #189 on: July 23, 2013, 01:56:49 AM »
So far nothing, but at least this brief rest has let me take care of that annoying spore launcher outside of War of the Working Man.

We also capture a spore launcher near Court Records. That will help, because I do believe Antimind has some artillery hidden somewhere. When the Unity Chopper recovers, I will fly over to see the situation.

Offline Green1

Re: AAR4- Now it begins
« Reply #190 on: July 23, 2013, 02:06:47 AM »
War of the Working Man, Hand of God, and Court Records are under attack.

We drive the invaders away from War of the Working Man and Hand of God.

The Unity Chopper reveals the extent of this wave coming to Court Records. I just hope I did not get too aggressive with it and it cannot make it back to a base before crashing. We should be able to handle it. We kill an enemy mind worm and spore launcher unit outside Court Records and lose a newly captured spore launcher of our own.

Offline Buster's Uncle

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Re: AAR4- Now it begins
« Reply #191 on: July 23, 2013, 02:10:33 AM »
I believe you're meaning Glory of God when you say Hand of God...  The latter is way down south, while the former is the new base you seem to refer to.

Offline Green1

Re: AAR4- Now it begins
« Reply #192 on: July 23, 2013, 02:11:24 AM »
Oopps.. yes... GLORY of God!!!

Oblivion and the Comrades are expanding a bit more than I have hoped for.

Since I do have infiltration on the Comrades, I do know they have yet another foil they will launch in one more turn, making my problems on the home coast a bit worse.

Offline Kilkakon

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Re: AAR4- Now it begins
« Reply #193 on: July 23, 2013, 02:15:12 AM »
Yeah I've been keeping my eye on Oblivion, watching him slowly expand. It'd be hard for him to get out any further without taking to the waves though, unless he can somehow get past that Fungal Tower.

Offline Green1

Re: AAR4- Now it begins
« Reply #194 on: July 23, 2013, 02:28:40 AM »
Yeah I've been keeping my eye on Oblivion, watching him slowly expand. It'd be hard for him to get out any further without taking to the waves though, unless he can somehow get past that Fungal Tower.

Yes... That fungal tower would cause issues. He also has not as much problem with tech. I decided to give him a call...

I trade a tech for Cyberethics. Still not a huge thing that will help me out a lot.

I am considering next round, ironically, offering a pact of friendship since we have been trading. Maybe we can "minister" to him... Miriam style if he does not cooperate. If not, commerce would help with cash issues.

 

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