Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Bug/Patch Discussion => Topic started by: Nexii on May 04, 2014, 09:08:02 PM

Title: Raising terrain / Rockiness
Post by: Nexii on May 04, 2014, 09:08:02 PM
So while playing around with raised solar strategy, I discovered that raising terrain can reroll the amount of rockiness.  This happens even if the terrain is improved (i.e. Condensor can become a Rocky square when then produces no nutrients).  Is this a bug, or intended?  What are everyone's thoughts?  I think rockiness shouldn't be rerolled, as there's already a former time cost in raising.
Title: Re: Raising terrain / Rockiness
Post by: Geo on May 04, 2014, 09:15:41 PM
I think it should stay as it is. Think of it as a landslide caused by your terraformation efforts.
Besides, most likely the rockiness reroll happens on adjacent tiles where your formers aren't active.
Title: Re: Raising terrain / Rockiness
Post by: Buster's Uncle on May 04, 2014, 09:23:30 PM
I brought that up in passing last year here: http://alphacentauri2.info/index.php?topic=3256.0 (http://alphacentauri2.info/index.php?topic=3256.0)  You'll see Yitzi had a look later...


I would point out that it's the only way you can rocky a rolling square, when there's a plain function for leveling...
Title: Re: Raising terrain / Rockiness
Post by: Nexii on May 04, 2014, 09:37:49 PM
Yea but a landslide would destroy all existing improvements.  It just doesn't make sense to me.  Rocky terrain is generally bad, at least until it can be modded to be more useful.  I can't see any cases where you'd actually want rocky, especially when the terrain is already improved.
Title: Re: Raising terrain / Rockiness
Post by: Buster's Uncle on May 04, 2014, 09:49:51 PM
Mining.  It's not worth fixing/removing - the bases I posted that had had the ground go rocky under them were unharmed.
Title: Re: Raising terrain / Rockiness
Post by: Buster's Uncle on May 04, 2014, 10:19:56 PM
Oh - and it's not bumping up to rocky I find myself using it for, lategame - it's turning farms rolling.  No advantage I can see to flat.  I do use this quirk.
Title: Re: Raising terrain / Rockiness
Post by: gwillybj on May 05, 2014, 02:58:11 AM
I've only recently noticed this — not that it hasn't always been happening, I just didn't notice it. I've been experimenting a lot with crawlers in forest outside the base radius, and raising the terrain to make more land, and noticed some of my forests end up on rocky land. I don't worry about it, and leave it alone, except when it results in some of my farms going rocky, too :'(
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