Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Topic started by: Buster's Uncle on March 19, 2014, 07:06:45 PM

Title: Monster faction pack
Post by: Buster's Uncle on March 19, 2014, 07:06:45 PM
...Someone should post the custom monster factions various of us did last year to Downloads as a collection.  It'll be a draw for AC powergamers...
Title: Re: Monster faction pack
Post by: JarlWolf on March 19, 2014, 11:02:46 PM
You mean the annihilators, exterminatus, and similar?
Title: Re: Monster faction pack
Post by: Buster's Uncle on March 19, 2014, 11:27:44 PM
Yes.  I believe there were seven or so, and they ought to be gathered together in one place...

I know of a newb somewhere it might help recruit.
Title: Re: Monster faction pack
Post by: JarlWolf on March 20, 2014, 01:41:47 AM
Trying to think of them all... because I can't recall any more legitimate "Monsters" purely intended for being well.. monster factions other then those 2:

However, a fair amount of my factions in general are fairly challenging, the Imperium is a very formidable economic foe, the Crimson Comrades is a fairly crafty faction, the Iron Regime is very strong and while the Machines can be benevolent, anger them and your facing a powerful faction as well.

And the Valhallans ought to be the scariest raiders and I think; THE most aggressive faction of any Alpha Centauri faction.
My Sons of Oceanus/Clones are also very expansive...


Of good mention for aliens I suppose is Kilkakons Betrayed and Sigma's Aquatic aliens... but other then those im not sure.


Edit: THE ANTIMIND

Of course, thats right! The one that started it all.. here... bumping them all up.
Title: Re: Monster faction pack
Post by: Buster's Uncle on March 20, 2014, 01:48:02 AM
Check Green's monster AAR http://alphacentauri2.info/index.php?topic=4193.0 (http://alphacentauri2.info/index.php?topic=4193.0)
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