Alpha Centauri 2

Community => Chiron News Network => Topic started by: Yitzi on December 02, 2013, 12:14:21 AM

Title: Yitzi's unofficial SMAX patch 2.4b
Post by: Yitzi on December 02, 2013, 12:14:21 AM
Yitzi's unofficial SMAX patch 2.4b

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=155 (http://alphacentauri2.info/index.php?action=downloads;sa=view;down=155)

Fixed a bug in which fungus would lift energy resource caps on boreholes.  Also includes a few bugfixes that were planned for version 2.5, most notably that now killing off a human-played faction in a multiplayer game will no longer crash the game.
Title: Re: Yitzi's unofficial SMAX patch 2.4b
Post by: nadia911 on December 02, 2013, 02:20:55 AM
Thanks Yitzi!!!
Title: Re: Yitzi's unofficial SMAX patch 2.4b
Post by: Geo on December 02, 2013, 10:21:20 AM
MP kills are possible now? :wave: ;woohoo >:)
Title: Re: Yitzi's unofficial SMAX patch 2.4b
Post by: ariete on December 02, 2013, 12:34:41 PM
never end saga  ;) ... thank you yitzi
Title: Re: Yitzi's unofficial SMAX patch 2.4b
Post by: Mart on December 08, 2013, 03:33:29 PM
deleted

Ok, my mistake  :wall: I thought it was bug, when playing Peacekeepers. Probably no problem there...
Title: Re: Yitzi's unofficial SMAX patch 2.4b
Post by: Mart on December 08, 2013, 06:02:56 PM
Ok, I've got some problem here. This is with 2.4b.
Playing PK, there is alphax.txt attached with changes.
Next to Hive base there is a rover, when it attacks Yang, game crashes.
Can anyone reproduce this problem?
Title: Re: Yitzi's unofficial SMAX patch 2.4b
Post by: Yitzi on December 08, 2013, 07:05:58 PM
Reproduced, identified, and patch version 2.4c should be up soon.
Title: Re: Yitzi's unofficial SMAX patch 2.4b
Post by: Mart on December 08, 2013, 07:22:22 PM
That was fast :)
Title: Re: Yitzi's unofficial SMAX patch 2.4b
Post by: Yitzi on December 08, 2013, 07:41:53 PM
That was fast :)

Once you identify a crash, it's usually very easy to fix...and that's especially true of the sorts of crashes accidentally introduced in assembly debugging.
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