At my end, I rewrote the '80-100 million' miles description to 'inner-outer habitable zone'. Makes more sense to me since any given mod doesn't necessarily needs to play out around a G2 class star. :dunno:
To make sure I get it straight - the middle option is the standard one, right?
At my end, I rewrote the '80-100 million' miles description to 'inner-outer habitable zone'. Makes more sense to me since any given mod doesn't necessarily needs to play out around a G2 class star. :dunno:
:D A nerdy remark but so true! ;b;
To make sure I get it straight - the middle option is the standard one, right?
Yitzi, I need to report two repeatable crashes under your patch in an MP game. The first game is tricky to play, the next one is completely unplayable. I'm attaching the saves here and PMing you with the password and detailed description of the situation. Please remember it's MP and don't disclose any sensitive info unless it's painfully obvious to be safe to do so. Apply caution. :)
You may need more details to give a diagnosis. This stuff is probably irrelevant, but to stay on the safe side:
1. Windows 7, GOG version. I use Iniswap as well, but the crashes take place both with and without it.
2. I installed the GOG version and apply scient's patch. Then I copied the game in full, without another install, to 3 other folders - with kyrub's, your patch for playing and your patch for scenario building. The other versions sometimes worked funny and could crash even in SP games, though very rarely.
3. Yesterday I installed a pirate version of pre-patched SMAC to test out something. Maybe it did something to the register? Now I removed it, but the crashes are still there.
4. When the first save crashed, I installed another GOG version and applied your patch. However, this doesn't seem to change anything, both saves behave in the same way under your patch, whether installed or copied.
5. Both saves work just fine with scient's and kyrub's, so probably the above issues have nothing to do with it.
6. Unfortunately this is MP, so it be will hard for you to go back or forth in-game. You'd need to ask Bodissey and roninscg for their passwords if you want to do so.
Please give some recommendations, whether it's safe if I do at least several turns with scient's while the guys keep using your patch; whether it's better to have multiple copies installed or copied, etc.
Sending you a PM in a moment.
So, this is a really minor graphics issue, but I've noticed that, with your patch, the default base graphics are pushed up one level. That is, normally, there are separate graphics for bases sized 1-3, sized 4-7, sized 8-14, and sized 15 and above, with the HQ being one size larger than it would be for its population. But, on the patch, bases sized 1-3 use the size 4-7 graphics, bases sized 4-7 use the size 8-14 graphics, etc. I haven't tested to see if this loops around at high base sizes; probably not. But I think it should be changed back if you have a chance to do so.
Yitzi, I need to report two repeatable crashes under your patch in an MP game. The first game is tricky to play, the next one is completely unplayable. I'm attaching the saves here and PMing you with the password and detailed description of the situation. Please remember it's MP and don't disclose any sensitive info unless it's painfully obvious to be safe to do so. Apply caution. :)
You may need more details to give a diagnosis. This stuff is probably irrelevant, but to stay on the safe side:
1. Windows 7, GOG version. I use Iniswap as well, but the crashes take place both with and without it.
2. I installed the GOG version and apply scient's patch. Then I copied the game in full, without another install, to 3 other folders - with kyrub's, your patch for playing and your patch for scenario building. The other versions sometimes worked funny and could crash even in SP games, though very rarely.
3. Yesterday I installed a pirate version of pre-patched SMAC to test out something. Maybe it did something to the register? Now I removed it, but the crashes are still there.
4. When the first save crashed, I installed another GOG version and applied your patch. However, this doesn't seem to change anything, both saves behave in the same way under your patch, whether installed or copied.
5. Both saves work just fine with scient's and kyrub's, so probably the above issues have nothing to do with it.
6. Unfortunately this is MP, so it be will hard for you to go back or forth in-game. You'd need to ask Bodissey and roninscg for their passwords if you want to do so.
Please give some recommendations, whether it's safe if I do at least several turns with scient's while the guys keep using your patch; whether it's better to have multiple copies installed or copied, etc.
Sending you a PM in a moment.
Thanks for your attention to this issue, although it's actually bad news for me! I checked on my other computer and you're right, no crashes there. But I don't want to need to fire it up for each 'Moar' turn. :(
Attached are files from the copy with your patch. You mention script.txt in your PM, but surely you meant helpx, as it is the one substituted by your patch? To stay on the safe side, I'm sending both.
Do you have any recommendations as to multiple SMAC copies? Is is better to do multiple installs or just copying the folder will do? Does either result in any problems with the registry?
Reapplied and everything works fine. ;b; Thanks, Yitzi.
Do you have a log with all the changes/fixes you've made so far? I can't find it in one place.
Yitzi, I've just noticed your patch has the same bug as kyrub's, meaning you lose minerals every time you go to the production screen and select something, even if it is the same thing you're already producing. I must say that after playing with this under kyrub's patch, it started to really drive me crazy. How did it work its way into the patches of you two? Can I ask you to do something about it?