Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Bug/Patch Discussion => Topic started by: Yitzi on July 25, 2013, 04:14:42 AM

Title: Nutrient bonuses in base squares
Post by: Yitzi on July 25, 2013, 04:14:42 AM
If there is a nutrient bonus in a base square, it will add the normal amount for a base rather than the normal amount for a nutrient bonus.  (Unmodded, these are both 2, so there's no difference, but if modded it could make a difference.)  Is this a bug, or just a quirky undocumented feature of the game?
Title: Re: Nutrient bonuses in base squares
Post by: Buster's Uncle on July 25, 2013, 04:18:26 AM
No real opinion, but it's a bit frustrating.  Have you kept track of if it's consistent with how bases on mineral or energy bonuses do?
Title: Re: Nutrient bonuses in base squares
Post by: Yitzi on July 25, 2013, 04:59:38 AM
Mineral and energy bonuses seem to work normally, using the value for the bonus.
Title: Re: Nutrient bonuses in base squares
Post by: sisko on July 25, 2013, 07:34:44 AM
in this case, it's a bug.
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