Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => The Theory of Everything => Topic started by: ariete on May 28, 2013, 12:14:31 pm

Title: playing
Post by: ariete on May 28, 2013, 12:14:31 pm
hi friends
how many turns do you usually play your matches?? i play thinker level difficulty and 2500 is the half of game for me for everithing tech, even if maybe some other factions are more advanced than me other less, conquest, i can to made an adequate army to develop a serious offensive plan since about 2300, before just for border/homeland war.
I'm thinking to return to extend number of turns to the end of game to 3000, i remember 3500 gave too length game. What do you suggest me about?
Usually or better always i set standard planet, i think is the consistent size for 7 factions, average for all options and just victory by diplomatic, conquest and cooperative mode ... i expect only long experiences
Title: Re: playing
Post by: ariete on May 28, 2013, 12:22:26 pm
it happen, when you are at war with a faction, that it try to call you but if you agree continue display its request to conversation but nothing happen. I infer that it is very pissed even if he declare war or continue to break truce. it's a bug or just a game signal?
Title: Re: playing
Post by: Yitzi on May 28, 2013, 03:47:58 pm
ariete, I understand that English is not your first language, and I don't want to be rude, but I'd really advise you work on making your posts more grammatically correct, as if nobody can understand what you're saying easily then you won't get many responses.
Title: Re: playing
Post by: gwillybj on May 28, 2013, 04:46:50 pm
Regarding your first post, Ariete, the 2500 date is a good time for halfway, and 3000 is a good completion date.

Regarding your second post, I think it's a feature, not a bug. I figure it is just a prank call trying to upset me. It is certainly a signal to you that they are not happy.
Title: Re: playing
Post by: Yitzi on May 28, 2013, 04:55:09 pm
Regarding your first post, Ariete, the 2500 date is a good time for halfway

Really?  How many turns per tech do you usually get?
Title: Re: playing
Post by: ariete on May 30, 2013, 09:41:20 pm
thank you gwillybj, i come back to edit the completion date in 3000 ... about the signal i imagined there wasn't a good relationship  :D

i know Yitzi, but belive me, i try to do my best ... however i think it isn't so incomprehensible what I try to express, but i know someone don't wanna strive a little ... i will try to use better punctuation
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