Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Command Nexus => Topic started by: t_ras on January 04, 2013, 02:27:32 PM

Title: Replacement required doe Last man standing
Post by: t_ras on January 04, 2013, 02:27:32 PM
Here is the TTT (http://alphacentauri2.info/index.php?topic=2523.new;topicseen#new) with the condition.
beggining of the game. Replacement for Sparta.
Title: Re: Replacement required doe Last man standing
Post by: Kirov on January 04, 2013, 02:49:47 PM
I can fill in, but is it one game or many games in a row? Are there any specific map settings?
Title: Re: Replacement required doe Last man standing
Post by: t_ras on January 04, 2013, 03:12:28 PM
Two games with two different maps. No specific settings. these are costume maps. And I think  every one will be very glad if a player like you joins.


Quote
Last man staning each game - 5 points
One of the last two - 3 points
Not the first one to be eliminated - 1 point

You are placed each in one of the four cornes of the map the center is the fight ring.
You shuold eliminate all your oponenets, the winner is the one with the most points at the end of the two games (we'll we have here a 10 pointer?).
Normal PBEM rules (I asume you now them)
Player not active for 5 days will be replaced by AI.
This thread will be used for both games, all turns must be posted here (though they can be also sent by mail to make it faster).
You all have all the commlinks - you may use them.
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