Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Topic started by: Cha-Cha-Dawn on April 30, 2022, 05:14:42 PM

Title: Can a multiplayer faction be Revived?
Post by: Cha-Cha-Dawn on April 30, 2022, 05:14:42 PM
Is it possible to revive multiplayer factions by modding?
Within the code, what disappears when a player Dies and what is required for that code to live again later in the Game?

If they have to have a city then can they be spawned on a city of an existing faction? Like a Peacekeeping town suddenly being replaced by a revived-Gaian one?

 ;cha;
Title: Re: Can a multiplayer faction be Revived?
Post by: Alpha Centauri Bear on April 30, 2022, 06:10:52 PM
There is a configuration option at game start that allows eliminated faction to respawn.
Title: Re: Can a multiplayer faction be Revived?
Post by: Neil on May 15, 2022, 08:40:12 PM
Are you referring to the "Do or die: don't restart eliminated players" option? I don't know about multiplayer, but I seem to remember that in a single player game I was restarted after an early defeat. I believe that you are restarted on an unclaimed tile elsewhere on Planet, and receive a colony pod and few other units (a bit more than the vanilla start, but not a lot).
Title: Re: Can a multiplayer faction be Revived?
Post by: Geo on May 15, 2022, 10:18:17 PM
Is it possible to revive multiplayer factions by modding?
Within the code, what disappears when a player Dies and what is required for that code to live again later in the Game?

If they have to have a city then can they be spawned on a city of an existing faction? Like a Peacekeeping town suddenly being replaced by a revived-Gaian one?

 ;cha;


Once upon a time, in a multiplayer game, I freed Deedee from a human-played University 'sphere.
The good Provoost was livid I tell ya!  ;lol
Templates: 1: Printpage (default).
Sub templates: 4: init, print_above, main, print_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 31 - 840KB. (show)
Queries used: 17.

[Show Queries]