Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => The Theory of Everything => Topic started by: michealspencer on June 23, 2021, 05:04:10 AM

Title: Odds window doesn't show
Post by: michealspencer on June 23, 2021, 05:04:10 AM
Tips for good sleeping  - Deep sleep for a bright day

Someday, you might struggle to fall asleep on time or enough sleep because of worrying about some stuff that happened in the daytime. Or you wake up in the middle of the night, and some others might get sleepless for a long time. Lack of sleep causes many problems for your health, and other people around you. Some reasons might include your work, stress or your mattress or pillow quality, you have to look for a new pillow or mattress from real product reviews for example Thekinglive.com (https://www.scoop.it/topic/thekinglive). All of these difficulties would be solved by some tips below.

1.Make a fixed schedule for sleep

It is the same as you need to set up a plan for what you do during the day. According to sleep , they found that a regular schedule for rest increases the quality of sleep and amount of time spent sleeping. The schedule is one of the most critical factors determining your overall sleep quality.

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2.Doing exercise

Working out is not only good for your physical health but also mental health. In other words, it is the way to protect and refresh your body overall. It also ensures maximum sleeping quality, and it stimulates your body’s metabolism, lets you fall asleep quickly and deeply. However, at least 4 hours is the best period for everyday exercise.

3.Avoid caffeine

Try to avoid the habit of having some caffeine before sleep by having a banana or some healthy snack instead.

4.Avoid the light

Keeping your room in total darkness is the best way for rest. Especially, don’t use a cellphone before sleep; the harmful light from the electronic device will harm your eyes and your nervous system. Your brain would be alert long after using a cellphone or other electronic devices. Hence, reading some pages of a book instead is the best solution for getting a better sleep.

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5.Check pillow and mattress

Using the pillow and mattress that matches up with your sleep position could be one of the significant factors for increasing your sleep quality. For example, a flat pillow is an excellent choice for a stomach sleeper.

Besides, a comfortable mattress help you to fall asleep and stay asleep for a longer time and waking up feeling refreshed. Thus, choosing a good mattress would be a priority for those who have a hard time sleeping. You can buy it online in some famous commercial websites such as amazon prime, there are so many people buy and use the product from amazon and left amazon review for others. Hence, don’t forget to check it up with amazon customer reviews to get help from them.

(https://i.imgur.com/QxatbDO.jpg)

6.Take a deep breath

That’s the reason why taking a yoga class is an excellent choice for everybody. Taking  deep breaths will help you stay calm in your nervous system because it allows more oxygen into our bloodstream. If you cannot join a yoga class, you can spend some time taking deep breaths before sleep, and it will erase all of the bad memories of the day time for getting ready to sleep purely.

7.Control your stress

It is not easy to control your mood, but  you can do it by doing exercise, mental meditation, etc. and it will do wonders for your sleep.

Final thoughts

When you have to struggle with hard sleep, you will find so many solutions for it yourself. The benefits of the excellent sleeping night will directly impact your daytime, your work, enjoying, and overall wellness. Thus, spending some money for supportive sleep product from The Best of Product Evaluated On The Market - Top Rated Best Product - TheKingLive.com (https://revistas.ufrj.br/index.php/tm/user/viewPublicProfile/65177) will never be the wasted money. Remember using some tips above to see how it works for you. Try your best to do the best and to see the best happen to us.
Title: Re: Odds window doesn't show
Post by: bvanevery on June 23, 2021, 07:08:47 AM
It's not the only circumstance.  You won't get one before an artillery duel either.
Title: Re: Odds window doesn't show
Post by: emerrryjones on July 19, 2021, 03:54:48 AM
I just encountered this too, couldn't find a solution  :( :( :(
Title: Re: Odds window doesn't show
Post by: Hierophant on December 23, 2021, 11:54:12 AM
Sorry to necro this thread, but that has always "bugged" me. It doesn't seem like anyone knows why it happens, either, so it seems to be a bug. It certainly doesn't happen all the time, but it seems to happen in clusters. It would be good if someone figured out why it happens.
Title: Re: Odds window doesn't show
Post by: bvanevery on December 23, 2021, 01:53:00 PM
Actually by the historical standards of this forum, your post timing is far from a necro!  Sometimes a year goes by before someone chimes in about a bug report.

Sure it's a bug.  But dealing with bugs in this game means disassembling the binary code and tracing that somehow.  There aren't many people around with a passion for that sort of grungy work.  Scient would be the one to try to convince of the merit of your cause.   8)  Perhaps if you offered to actually assist him, in whatever way you 2 might devise as actually useful...

You might get more mileage out of him, if you tried his OpenSMACX thing, and filed a bug report against that.  With a generous offer to test / assist in the solving of it.

SMAC teaches me that for maintenance purposes, a lot of a game should be open source.  I'm not sure how much.  I think there's always going to be some layer where a commercial studio needs to protect its commercial interest.  But surely, "when to fire a UI window" could be open source.  As well as how to configure a GUI.
Title: Re: Odds window doesn't show
Post by: Hierophant on December 23, 2021, 11:27:30 PM
I do generally agree with your open source idea. It seems that if a game is good enough and allows for contributions at a pretty deep level, it will have enough fans who'll want to contribute pretty heavily, and that greatly enhances the value of the game itself (see: Rimworld).
The main thing I have noticed is that, like I said, it seems to happen in clusters, which indicates to me that it's probably not random and there must be some game reason behind it. It tends to happen more often when you start getting needlejets, not at the end of the game (although for experts, needlejets are probably close to the end of the game).
Let's just say there are few things more frustrating in this game than rolling out your first anti-air fighters and having them get shredded by the opponent immediately. Which is why I am curious to know why it happens and if it can be circumvented.
As a very amateur player, I doubt I can help anyone do anything about SMAC, but I will look that up.
Title: Re: Odds window doesn't show
Post by: Misanthrope on December 26, 2021, 12:27:12 PM
The artillery and air-defense NON-window things might be intentional.  They both have some tremendous advantages in-game, so having a sort of deterrence like that helps to cut down their OP dominance.

Mind you, I HATE Artillery, but absolutely RELY on air support, so I prob'ly have an odd perspective on this.  IMO, the default AI clutters the map with artillery units and having a defensive backstop to bloody aggressors' noses is helpful, esp. in early-mid stages.  Then again, when I get taken down by an interceptor, it's a good reminder of how balanced the game (usually) is.  Honestly, if this truly is a bug, I'm okay with it being there.
My opinion.
Title: Re: Odds window doesn't show
Post by: bvanevery on December 26, 2021, 07:03:16 PM
I don't see how failing to have an odds window, is any kind of deterrence at all.  You don't have to have an odds window to figure out the relative merits of a unit's armament.  You just have to play enough games to get an intuitive feel for it.

I mean frankly, by this logic the totally bugged psi combat display in the stock binary, would be some kind of intentional deterrence.  It isn't; it's just a wrong display.  You can get around the problem it creates by simply having an instinct about how mindworms perform in the real world, i.e. very well, pretty much the super weapon of the game.

The Will To Power mod actually fixed the psi combat output, or at least stated that it did.  I can't say whether it really did, because I don' t have enough play time into WTP to be as sure of my instincts, as stock binary combat.  My own mod is just stock binary with some tweaked combat settings here and there, i.e. 2x strong sensor arrays and Trance bonus.  Because mindworms are that powerful.  They ignore Perimeter Defenses and all regular armor, I mean, good grief.

Anyways, someone messed up with some special case of "dueling" code.  Probably whatever compares offense to offense for combat, is on a different code path from the usual offense to defense, and is bugged.
Title: Re: Odds window doesn't show
Post by: Hierophant on December 27, 2021, 12:00:09 AM
Maybe I am just not that good of a player, but even playing as Gaia, I don't really see that the mindworms are all that powerful. Yes they are good offensively (with the Planet bonuses), but they are glass cannons and never get any better defensively.
Title: Re: Odds window doesn't show
Post by: bvanevery on December 27, 2021, 03:47:01 AM
Build mag tubes straight into your enemy's heart, and send mindworm after mindworm that you manufactured, immediately against their cities.  They will die.  Nothing can stand up to them.  Not in the stock game at any rate.  Mindworms + mag tubes are the superweapon of the game.  Of course you'll need lotsa Formers.  Rover Formers are helpful, Hover Formers are better when you finally have that tech.

In my mod, I've lately been trying to tone down the runaway success of that strategy.  Mag tubes take 2x as long to make, which does slow down their real world development quite a bit.  So's raising / lowering land, which is part of the whole "kill everyone with mag tubes" drill.  Very recently, I also doubled Trance defense, and disallowed manufacturing of mindworms until the late game.  You have to just capture 'em.  Mindworms are that good.

What's probably throwing you off, is you never had massive numbers of them.  When you collect them from the wild, just galavanting across the map, you tend to be far away from the rest of your forces.  Mindworms by themselves, are going to get worn out, because they have no defensive endurance.  Doesn't even take that much, just few counterattacks, from a spammy defensive adversary.  But mindworms as the offensive shock troops, backed by defensive troops that come in to hold the cities, that's powerful!
Title: Re: Odds window doesn't show
Post by: Hierophant on December 28, 2021, 01:21:52 PM
Yeah, I do produce mindworms as well, and having an army of them is pretty sweet. I usually play in island maps, so the rail strategy wouldn't work as well, but I'll keep that in mind.
Title: Re: Odds window doesn't show
Post by: bvanevery on December 28, 2021, 03:45:22 PM
In the unmodded game, if you've got enough Formers you can raise anything.  I used to build these giant causeways to places I wanted to invade.  Just get the Weather Paradigm, it's a Tier 1 tech in the unmodded game.

In my mod, you can get the Weather Paradigm in early midgame, but you'll have to actually work to get it.  Like focusing on that particular research, and investing a larger amount of minerals than in the stock game.  400 rather than 200.  If you don't specifically focus on it, it's rather likely one of the AI factions will complete it before you do.  Then you'll have to wait until you get Advanced Ecological Engineering, which in my mod is rather late midgame, or early late game.  It's also 2x as time consuming to raise land, and to build rails, which slows down the causeway strategy quite a bit.
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