Huh, wow, an AAR on SMACX AI Growth mod that I didn't do!
Do you Reddit? This is great material for r/4Xgaming
After getting C2 Applied Physics, I go for B2 Ethical Calculus. In this mod it gives Democratic SE choice and punishment spheres. I think the punishment sphere makes surprisingly high sense, considering the naming of the tech.
Do let me know if you have any writing tips or strategy info. I'm wondering what story bits to hit as the AAR goes on.
The goal of this AAR is to win by diplomatic means.
Perhaps I should try to appeal more to a totally newbie audience to bring in new followers?Do what YOU like for long enough, and your natural audience will find you. ;nod
I actually find the occasional interspersal of story material interesting, as opposed to a continuous "always in character" narrative. The latter can get convoluted and tiring
Ya gonna do good or bad?
You do remember that you cannot win by Diplomatic Victory until the Aliens are gone, right? I mean I have this great puff piece in mind for r/4Xgaming about pusillanimous wimp Lal going all genocidal on the "other than humans".
Just to be clear though, I won't get sanctions or piss off humans for using nerve gas pods? What about genetic warfare probes?
Man, don't you love being a slimy, greasy manipulator?
Evil isn't about your experience once you are dead. Evil is about depriving others of the actions of their life.
Good and evil are actually absolute. We just live in societies that have engaged in a lot of circuitous philosophical questionings about biological stuff that's actually quite obvious. Go out on the street and bash a random passerby in the head with a hammer. See if you are not incarcerated and maybe even executed as evil.
See if you are not shot dead for attempting to commit evil.
If there is no sensation after death,
These groups, the biggest of which are many world religions (Christianity, Islam, Buddhism all do not see death as an evil), very often approach death from a positive perspective, seeing the passing of their friends and family as personally regrettable but nonetheless better for the late person.
Is it acceptable to, barring societal effects, kill a man to use his organs to save two people?
What about five, or ten?
For example, what should we do with a murderer who killed an innocent? Even in your scenario, people will disagree as to whether I, after killing some rando, would be "incarcerated" or "executed as evil". You said it yourself.
I'm sorry, but when I hear somebody refer to moral questions as "quite obvious", I'm inclined to think that they haven't done much philosophy in their time.
They're [world religions] all lying to themselves and their societies as a matter of Terror Management.
Nope. It's not acceptable to lynch a black man to serve the emotional whims of 2 white men either. Did you have an actual question worth asking here?
In this respect, your medical question is exactly the same thing [as lynching of a single man to satisfy a town]. Someone 'must' die to 'save' others.
This is Evil. Capital 'E'. And it's absolute.
It does not change no matter the scale. Jews or Tutsis, doesn't matter.
This isn't that interesting. Standards of law, and getting people to agree on whether a given event met a standard of law, are different problems. We can most certainly execute people who murdered someone innocent, under various circumstances. Will we? That depends on a legal process.
I have a history of objecting to philosophical abstractions, very much preferring concrete reasoning with real world examples to provide context. Many of these philosophical moral dilemmas, are contrivances, where the contrivance itself seeks to authorize limited options. Using contrivances as a means to authority, doesn't fool me.
I'll also be away from my computer for an extended period of time beginning on June 27.
In my experience with stock AI, it just throws units at your air force.
Speaking about the disadvantages of Socialist, I find myself wondering why it has a +1 SUPPORT bonus. I figure this is because bvanevery (the mod's creator) wanted to have the "aggressive" economics choice akin to Planned in the base game. It succeeds in that regard, but I don't see the logic from a narrative sense. Should socialist economies be geared towards aggression? Why are they better at maintaining armed forces? I don't really see why they should be.
+1 INDUSTRY is both narratively difficult to deal with and unbalanced.
The only thing I see making narrative sense and seeming balanced is +1 GROWTH because of the expectedly equitably distributed resources including food and healthcare.