a bad technology key in alphax
Is your goal merely to play SMACX ? You don't need all these procedures to do that. The GOG version of SMACX works just fine on recent Windows 10. It's my officially supported binary for my modding. I don't use any patches at all. It's stable for me, almost all of the time.
Is the point of SMAC-in-SMACX to avoid the narrative indignities of the Aliens etc? Are you already aware of those indignities and have suffered them, or do you merely think it's going to be a problem?
Try taking this modded alphax.txt is and dropping it on top of an official GOG binary installation. No other files, and no patches. If it still chokes and dies, then you've proven that the bug has nothing to do with the patches and binary stuff. It's just an error in whatever modding smac-in-smacx was doing.
But according to your reaction, I assume that the wiki was wrong about this and that I don't need the patches?
and I thought that you can't play with the original game rules (original factions, no aliens, original tech tree and effects) on SMAX...
I eventually would like to play both units (and form my own opinions!), it's just that I thought I should start with "classic" SMAC before playing SMAX,
and that the patches fix bugs I didn't want to encounter,
Picture: https://i.imgur.com/p31Ry33.png (https://i.imgur.com/p31Ry33.png)
10, ; Retool exemption (first X minerals not affected by penalty)
I mean, however inaccurate that wiki may be, they wouldn't recommend it if [reasons]
Should I not be worried about bugs?
That wiki should be updated as it could confuse more people -
I had to go through a whole forum once to find out that what they recommended about another game is outdated,
and I should have kept that in mind more as I was doing this...
Hmm if you didn't come here following a Reddit recommendation, I'd be mildly interested to know how you found out about this site.
General information
alphacentauri2.info - Active Alpha Centauri modding, patching and multiplayer community. Perhaps the last on the web.
The Scient's and Ytzii's patches are 100% improvements and as stable as vanilla if not more, but they mostly fix some minutae inconsistencies and errors in rules implementation.
So not essential for the beginner, but there is also no reason not to use one of them.
If you keep playing vanilla untill you can consistently win, you'll develop bad habits you'll have to unlearn after trying thinker [or any other serious mod].
Mods authors will disagree, but in my opinion you should stay away from a heavily rules altering mods like The Will to Power, AI growth, SMANIAC etc. untill you understand the game really well.
I have no idea how Scient has sustained his effort and interest, but he's still around. Must see it as some kind of life project. Same way I see my mod as, gotta put SMAC right.You an me both lol. It ebbs and flows. Day job has been particularly busy so in the ebb part right now.
You an me both lol. It ebbs and flows. Day job has been particularly busy so in the ebb part right now.
@hyperion: If you want to try just my base patch, happy to have a look if you run into any issues. I've moved on to OpenSMACX but my changes alone should be 100% compatible with base GOG install. If you wanted to get crazy, you could overlap OpenSMACX on top of it. However, any net new changes in OpenSMACX will be pretty minor. The last release of both unofficial patch and SMACX are stable and haven't had any issues reported to my knowledge.