Alpha Centauri 2

Community => Council Room => Topic started by: bvanevery on February 24, 2018, 08:54:18 PM

Title: awards
Post by: bvanevery on February 24, 2018, 08:54:18 PM
I notice some other people have small icons on their sidebar indicating various things they've done positively for this website.  I am guessing those are "awards".  How do I get one?  I'm thinking I should get one for "longest winded and most voluminous AAR writer ever".
Title: Re: awards
Post by: Buster's Uncle on February 24, 2018, 09:53:36 PM
This could happen.

There IS an AAR writer badge, which I'm reminded to go award you now.
Title: Re: awards
Post by: bvanevery on February 24, 2018, 10:10:24 PM
Thank u, now I feel meritous.
Title: Re: awards
Post by: bvanevery on February 24, 2018, 10:12:21 PM
Oh, and if you've got a badge for editing smilies, shouldn't I get one for creating that snazzy "Chairman Yang is watching you" PIC icon?  Lord knows that was a lot of work, if only because I didn't know my way around GIMP or the SMAC game files.  Well and learning curve about what source artwork works at that size, what can be scaled and what shouldn't be.  The portraits turned out to be the best source art.

Title: Re: awards
Post by: Buster's Uncle on February 24, 2018, 10:47:27 PM
Hmm.  The smilie badge was a 13 year-old kid, Blue Flux, I learned how to make and animate smilies, and he made a lot.  This one ;waiting was good enough, and a good enough idea, that I made it official.  He made that square smilie-maker badge, too.

Hmm.  I don't want it to be too easy to get a new award badge, or it's worth nothing.  On the other hand, it's very good when free forum goodies like that make at least one person happy.  On the gripping hand, you've figured out the technical requirements for that kind of thing and mastered a bit of GIMP, so if you designed and made the badge yourself, it would cost me only the effort of installing and assigning it.  (I'm used to having to do that sort of thing myself, and often get put through numerous drafts and a lot of time.  I don't always feel like it when it comes up.)

Ball's in your court, I guess.
Title: Re: awards
Post by: bvanevery on February 25, 2018, 02:54:28 AM
Ok so there's no badge already for making icons and badges, go figure.  I'll contemplate the 20x20 form factor.  Hey at least it's taller than the message icon format.

As for easiness of getting a badge, can't say there's anything to worry about.  Surely if I can get a badge for one AAR post, the understatement of the year in my case, I can get one for spending vastly more time on Chairman Yang's eyes.  Unless there's some desire to have rarity and exclusivity for some specific activity, like making badges.  Can't imagine why that would be.

Plus it took me 1 year to figure out that badges even exist.  That alone keeps it from being easy to get badges.

I am thinking it should be some kind of "website art assets" badge.  Your Smilie badge is a very specific kind of art asset.  I should probably make something more generally applicable, but it might still have some specificity like "Small Artwork Badge" or "Icons Badge" or something along those lines.  Makes me think of the Nanominiaturization tech, which unfortunately has a stupid logo.

BTW, on the subject of finding an excuse to use the good logos from the game, I would highly recommend you give Doctrine:Loyalty badges to people for some reason.  Like if they're still active in any forum after X number of months or a year or something?

Industrial Automation has a really cool logo.  Unfortunately with too much detail to make a good 20x20 badge I think.  But if you had some excuse to hand out IA icons to people I think that would be great.

Unfortunately none of the tech icons are leaping out at me as a good basis for solving the original problem, so it's back to the drawing board.

I'm now looking at icons used in paint or photo editing programs.  An icon of an artist's palette could work, for instance.

Nothing from SMAC is really jumping out as inspiring.  In fact, I'm realizing that the Visual Arts as a cultural process, are not mentioned in the game at all.  Literature, sure, plenty of quotes from old books and imagined books.  But this future has no painters or photographers.  Maybe not filmmakers or videographers either, although it does have news broadcasters.  You've got Yang's reference to "successive frames of a watchvid" and Morgan TV Live Interview.

Well I guess we do have The Virtual World.  That's the closest I can get to some kind of "visuals".  I'm doubting that any still frames from that video have something in the 20x20 size that would be useful and recognizable, but I'll contemplate.

A Propagandist badge, controlling people's visual realities through iconography, might be thematically in keeping with the game.
Title: Re: awards
Post by: Buster's Uncle on February 25, 2018, 04:47:44 AM
-Some good ideas here.
Title: Re: awards
Post by: bvanevery on February 25, 2018, 02:15:13 PM
I think the idea of a Propagandist badge has merit, although I'm not sure under what circumstances it would be given.  Similarly, the Placator badge from another thread has merit.

For the original "art assets" problem I posed, I've had a brainchild: a "Salvager" award.  This would be for someone who goes into the game's art assets and reclaims them for use on the website somehow.  Like the PIC icon I made out of Chairman Yang's eyes.  I'm not sure if "Salvager" is the right name.  "Archaeologist" might be better.  "Scrapper" is a related term.

For the icon itself, I looked at the Alien Artifact.  However, unit artwork in general is too large to use for 20x20.

BTW does anyone know what "Baron-Krypto Space-Puppy" is about?  I found him in icons.pcx.
spacepuppy
spacepuppy

I extracted a minerals icon from newicons.pcx.  This suggests a different award name: "Asset Miner".
mineral20x20
mineral20x20

Seems like the Police fist would be useful for something, but I'm not sure what.  Took it from socwin.pcx.
policefist
policefist

Ok, since I couldn't find any other applicable game art, I'm going with the "Asset Miner" idea.  Here it is with a different background.  I'm not sure how one does transparent backgrounds.  I can go up that learning curve if it is helpful.  Would also like to come up with a short tagline for what an "Asset Miner" is.  Although in a pinch, one could instead have the award be tagged as "Miner of Art Assets" and leave it to the community to explain to someone what the heck that means.  Not ideal but I'm having trouble compressing the idea down to a simple tagline.
assetminer20x20
assetminer20x20
Ok I think I got transparency working.  Let's see.  Yep!  Well, except it's not blue anymore.  GIMP has "aquafied" this somehow.  Yeah, reading more about it, GIMP's "Color to Alpha..." function is too brainy.  The result would look perfect if I put it on a Magenta background again.  I just want a mask of transparent pixels.  Working on other methods.
mineral20x20
mineral20x20
Ok I think I've converted the entire newicons.pcx sheet into a correct RGB with alpha channel thing, magenta removed.
newicons
newicons
In GIMP that conversion was based on the following procedure, although I did turn it into RGB.  Someone on the internet said (https://graphicdesign.stackexchange.com/questions/28058/gimp-color-to-alpha-is-not-selectable#28097):
Quote
My advice would be to use the Select By Color option to select the color you want to make transparent. If it is a single indexed color, instead of various shades of it, you can set the threshold parameter to 0 - otherwise, experiment with the Threshold and select by controls until you mark all parts of the image you want transparent. After that,just perform Edit->Cut (don't forget to add an Alpha channel to your layer before doing that Layer->Transparency->Add Alpha Channel), and export your image as a GIF file. You won't need to convert to RGB and back to indexed mode if you just want to add alpha, and choose this method - it should work with the image in Indexed Mode.
So here finally is a mineral done right.  Just need to wordsmith what to call it.
mineralalpha20x20
mineralalpha20x20
Title: Re: awards
Post by: Buster's Uncle on March 07, 2018, 10:28:04 PM
-SO- you're asking for that last as your badge for contributing two (including that one) forum icons?  And I'm to wordsmith a catchy justification?  My subconscious will work on that, if so.
Title: Re: awards
Post by: bvanevery on March 08, 2018, 03:02:54 AM
I actually hadn't thought of it quite so specifically, but "Badge Maker" is a pretty clear idea about what you have to do to get the badge.  It loses the whole "recycling SMAC assets" idea though, which is what "Asset Miner" was about.  In other words, I'm not sure I would pick a minerals for a "Badge Maker" badge.  But the minerals is still a good idea for a badge, because it comes from the game and the orignial artwork is the right size for 20x20.

I will think about what a "Badge Maker" badge would look like.  I think it should look really "badgy" somehow.  Not a mineral.

Minerals are used for production.  Don't know if that helps brainstorming.  Too many minerals cause eco-damage.
Title: Re: awards
Post by: Buster's Uncle on March 08, 2018, 04:06:13 AM
Oh - for that one for badge making, my subconscious tells me "Forum art resource creator" is the correct answer.
Title: Re: awards
Post by: bvanevery on March 08, 2018, 04:33:30 AM
Sounds right.  I will try to think of an icon for it.  A mineral is wrong, as it isn't "artsy".  Closest in-game I can think of for "artsy", is all that groovy hippie skippie video stuff when Deirdre is trying to talk to fungal relays.  Wonder if Deirdre's flower logo exists anywhere small enough to be recognizable.


Title: Re: awards
Post by: bvanevery on March 25, 2018, 03:22:58 AM
Well at the risk of overdoing things with eyeballs in them, let's see if this holds up to critique.

Deirdreye
Deirdreye

Hmm.  Not completely wrong but not completely right.  maybe someone else has a better eyeball.

Miriameye
Miriameye
Title: Re: awards
Post by: Buster's Uncle on March 25, 2018, 03:25:02 AM
Dunno.  That says "keeping an eye on things" or something watchy/looky.  Not seeing as to do with art...
Title: Re: awards
Post by: bvanevery on March 25, 2018, 03:52:41 AM
People look at Art.  It's a visual medium.

Talenteye
Talenteye

I'm not having good luck with the eyeball approach anyways though.  Doesn't seem to be enough surrounding context to make sense of this as a "Talent's eye".  I suppose I could try sampling the smaller portrait artwork.

Telepath
Telepath

Let's see if a face does any better.  As an image, yes, but doesn't really mean anything.  Good icon, but for what?
Title: Re: awards
Post by: Buster's Uncle on March 25, 2018, 04:04:00 AM
Only visual when it is.  You're using the narrow definition of pictorial.
Title: Re: awards
Post by: bvanevery on March 25, 2018, 04:27:39 AM
Umm, no, sculpture is still Visual Art, people still look at it.  Sometimes people get to touch things, Henry Moore's sculpture in particular, but usually it's "Hands off!  Expensive museum stuff!"  Art is all about looking.

Title: Re: awards
Post by: Buster's Uncle on March 25, 2018, 04:33:53 AM
Unless it's about listening.

Sculpture could be about touch I guess.  Cooking is art for taste - I literally did tell Buster that a few months ago; she said something about cake decorating, and I was no, I mean there is, or can/should be an art to preparing food, ask any high-level chef.

Don't want to think about smell art...
Title: Re: awards
Post by: bvanevery on March 25, 2018, 05:18:39 AM
Well you could get all Trumpian about "the art of the deal" but the original context was a badge for doing visual art for the forum.  I don't think there's any ambiguity in "Art is about looking at things" in that context.  Stuff that shows up in art galleries that has an audio component, is usually referred to as "multimedia".  Maybe you could get into trouble with Installation Art if somebody installs an empty room that only has hidden speakers in it.  Take that up with museum curators I guess; most of the time someone's running a slide projector or has a faffing object in the middle of the room or whatever.

Title: Re: awards
Post by: Geo on March 25, 2018, 11:15:25 AM
Sculpture could be about touch I guess.

Someone's been reading Niven again? :P
Title: Re: awards
Post by: Buster's Uncle on March 25, 2018, 12:01:46 PM
As a matter of fact, I have, Tales of Known Space again recently, and I was thinking of Kdatlyo touch-sculpture, sure, but also something like a little carved wood whatsis you sell yuppies as a fiddle toy for when they drop acid - I had a nice hippy girl loan me one once; they are a thing.


Music, b; music.

We could always go with some clip art of a paint brush - but that would suck twice, thrice over.  We'll work something out.
Title: Re: awards
Post by: Geo on March 25, 2018, 12:06:02 PM
I know you have. You posted it sometime this or last week :read: that collection.
Title: Re: awards
Post by: Buster's Uncle on March 25, 2018, 12:16:03 PM
Ah yes, at Rusty.

Geo, run, do not walk and profile>Group Membership >Writer>join.  You'll want a look at - well, the whole thread for The Billion-Year Backup System in Writers' Workshop. ;nod  Rusty knows his Niven stuff.
Title: Re: awards
Post by: Geo on March 28, 2018, 03:02:51 PM
Seems like I come over a bit as a rasta guy these days? My title has changed?
Title: Re: awards
Post by: Buster's Uncle on March 28, 2018, 04:47:28 PM
It has, and of course I owe you a free change on the spot if you want, mon.  I was just riffing on "Jet-", and knew I was engaging in a risky tease fiddling w/ that field.  Jah knows I'm glad you're being cool about it.
Templates: 1: Printpage (default).
Sub templates: 4: init, print_above, main, print_below.
Language files: 5: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default), Aeva.english (default).
Style sheets: 0: .
Files included: 36 - 1181KB. (show)
Queries used: 15.

[Show Queries]