Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Topic started by: Mart on November 09, 2016, 11:37:29 PM

Title: Modding features [MOD_FEATURE]
Post by: Mart on November 09, 2016, 11:37:29 PM
After some time (years) of tweaking the game rules, I have come to a conclusion, that sort of collection of ideas of "unit changes" (mod features) would be very useful. Mods typically have a large set of changes (these unit changes) that work as a whole, but it may be possible to combine these unit changes originating from various mods into new mods, that would work. Also, sharing ideas could bring new great mods.

Such threads would serve as a place to discuss them and possibly modify/upgrade.

I was thinking of a general label "Project"
and a tag [MOD_FEATURE]

Any comments on this naming and categorization?
Title: Re: Modding features [MOD_FEATURE]
Post by: gwillybj on November 10, 2016, 01:54:42 PM
I like it. It is something I would keep up with, even if I didn't participate directly.
Title: Re: Modding features [MOD_FEATURE]
Post by: Rextraos on November 10, 2016, 05:30:03 PM
No complaints here. I like how it has an underdash, so very computer programming-like.
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