Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Topic started by: gwillybj on December 05, 2014, 06:17:20 PM

Title: Gru's Minions - another fun faction by gwilly
Post by: gwillybj on December 05, 2014, 06:17:20 PM
Land base names are those of the larger moons in our solar system.
Water base names are some features on Earth's Moon.
The representative is a Minion. The logo is the "G" patch on his overalls.
The HQ landscape is a mass of Minions.
The base graphics are from SimCity 2000, mirrored for proper lighting and sized to fit.
I run them with Police/Planned/Power/Cybernetic.
Fun stuff. Plays well with others.
Title: Re: Gru's Minions - another fun faction by gwilly
Post by: ete on December 05, 2014, 06:30:19 PM
-2 Econ and robust police? Interesting combo.

Added them to ACU: https://github.com/etesp/Alpha-Centauri-Ultimate/commit/2a6bcad4c44949b3dfb1d343f114a45347c0d1ef
Title: Re: Gru's Minions - another fun faction by gwilly
Post by: Buster's Uncle on December 07, 2014, 02:24:27 AM
This faction is a hit on Facebook. ;b;
Title: Re: Gru's Minions - another fun faction by gwilly
Post by: gwillybj on December 07, 2014, 06:18:50 PM
If you've found them getting too much too quick, change the +1 INDUSTRY to -2 INDUSTRY.
The other settings seem to have the effects I was looking for.
Templates: 1: Printpage (default).
Sub templates: 4: init, print_above, main, print_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
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