Description: Scenario Name: December 2009 Game of the Month (GotM) "What lurks beneath the surface" SMAC/ SMAX: SMAX Author: Darsnan Date of original posting: 12/1/09 Original host site: WePlayCiv
Directions 1) In your Scenarios subdirectory create a folder called "Dec GotM", and download and unzip the “Dec GotM” files into it. 2) Start up SMAX, then select "Scenario", "Play Scenario", and then go to the subdirectory "Dec GotM" and choose the scenario. The game will automatically load with the University.
Changelog
The alphax.txt file for this game has been aquatized, with some of the more notable modifications as follows:
#RULES
- Artillery Numerator/ Denominator is at 15/7: with arty, it is much better to give than receive!
#RESOURCEINFO - Ocean squares yield 1/1/1. - Monoliths give 2/3/2 #CHASSIS - the speeder chassis has been disabled. Note that there is a speeder based unit available at Nonlinear Mathematics, and this unit can be reverse engineered as the player sees fit. - the Foil chassis is available at Doc: Mobility. Needlejet and copter movement have been reduced to 6. - Gravship movement has been reduced to 5, and the chassis is available at Monopole Magnets. #UNITS There are 43 units in the alphax.txt for this game, most favoring the aquatic.
FACTIONS
Several factions have been modified to make them more challenging.Posted by: Buster's Uncle May 03, 2014, 02:57:31 AM
Technological advance is an inherently iterative process. One does not simply take sand from the beach and produce a Dataprobe. We use crude tools to fashion better tools, and then our better tools to fashion more precise tools, and so on. Each minor refinement is a step in the process, and all of the steps must be taken.
~Chairman Sheng-ji Yang 'Looking God in the Eye'