posted 12-15-98 10:19 PM ET
JKViper, two wordsJOIN MORGAN!
~Morgan industries, where capitalism is your best friend and the hive is your worst enemy.
Ok, onto relevant stuff.
lesson 1
factions
1. the Peacekeepers,
carry added diplomatic weight, have larger cities, beurocratic innefficiency
2. Gaians
interact better with planet, true democratic government, troops lose moral easily
3. Morgan Industries(hell yeah)
economic bonuses, increased revenue from trade agreements, citizens require more luxuries
4. Believers(not the kind of Believers I wanted, but oh well)
Uninfiltrateable, x3 on attack(possibly), growth bonuses, reduced research rate
5. The Hive(evil bastards
)
free city defenses, industry bonuses, economic disadvantages, frikkin wierd...
6. The Spartans(not quite as evil)
Crack troops(not THAT kind of crack), slow economy due to war machine, generally Hated by all other factions
7.The UoP
Increased research rate, easily infiltrated cities, more frequent riots
Veterans, add on to the lessons, I'm getting tired of typing.
~DHE, he's DHE, what do you expect?