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Author Topic:   Giving Cities in multiplayer possible?
Stealthy posted 03-24-99 12:46 PM ET   Click Here to See the Profile for Stealthy  
It's easy in single player or to a computer player in a multiplayer game.
But is it possible to give a city to s human player???

/Stealthy

Maugan posted 03-25-99 06:42 PM ET     Click Here to See the Profile for Maugan  Click Here to Email Maugan     
For some reason there is no way to give or trade cities between players in a multiplayer game. (or, atleast none that I have found) Another odd thing in multiplayer is that in an internet game or modem to modem game, you cannot give or demand cities from computer players, but when you play the same game in hotseat the option does exist. This seems a bug, but for the most part I am happy to see the options turned off. The computer is completly idiotic when trading cities. On trancent I have traded a 1 day old 1 pop base for a 200 turn old 6 pop base with 5 buildings and 2 troops, even trade. (or so the computer seemed to think) I thought at first that the computer had some tactial advantage in mind for the litle 1 pop base it took, but after another human player and myself convinced the University to give away every single one of its bases for tiny 1 pop colonys, I began to think differently. Ammusing to see him give up his last base on planet when threatened. I had no idea you could just give yourself to death, hehe.
cousLee posted 03-30-99 10:25 PM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
have the human player put a unit next to one of your bases. empty your base and allow it's capture. works on treaty status. cost 1 population.

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