posted 06-27-99 07:46 PM ET
Pol - You misunderstand what 'fog of war' does.
All units and bases have a limited vision range. Sensors or deep radar add to it. In its truest sense, the fog of war is everything outside of the range of vision of all your bases and units. The 'fog of war' setting merely darkens those tiles outside this range of vision. Turning it off, while more asthetically pleasing, only increases the chance you will assume that nothing is in a certain spot because you haven't the range to see it.
The very dark covering of unexplored territory is not 'fog of war'. That option is governed by 'Unity Survey' Note however, even if you play with U.S. on and fog of war off, you will still not see anything outside your range of vision.
Fog of war has no gameplay advantage relative to other players, it is a matter of taste. Such things are properly left as a choice of each player and not set on a global level by the game host.
Hope this explanation hasn't left you in the dark. (pun intended)