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Author Topic:   SMAC: The RPG
Foxtaur posted 12-21-98 10:18 PM ET   Click Here to See the Profile for Foxtaur   Click Here to Email Foxtaur  
Most likely published for GURPS or Fuzion (the two most popular 'generic' systems I know of)...
What do you think? Would a paper/pencil/dice game set on Planet sell? What would make it good enough to publish, or bad enough to trade in for a copy of Shadowrun?
Kurn posted 12-22-98 05:16 AM ET     Click Here to See the Profile for Kurn  Click Here to Email Kurn     
Sounds like a great idea. I would love to see an RPG. I would want to see it styled after Shining Force, though. I just hate the battles in Final Fantasy.
Pudz posted 12-24-98 12:57 AM ET     Click Here to See the Profile for Pudz  Click Here to Email Pudz     
uh, foxtaur is talking about a pen and paper rpg. with a dm or gm or whatever. no nitendo or genisis, just dice
go ad&d
~pudz
Thenomain posted 12-26-98 11:17 PM ET     Click Here to See the Profile for Thenomain    
If you're going to g, go R. Talsorian. For some reason, I've always found their attr + stat system ideally simple and flexible, but you have the problem with statisical analysis freaks going off on 'em. Would they help publish this kind of game? As I heard they're in a bit of finantial straits like much of the desktop gaming industry, that's a good question.
Illiad posted 12-27-98 05:30 PM ET     Click Here to See the Profile for Illiad  Click Here to Email Illiad     
Oh gods, please no. If you're going to turn Alpha Centauri into a paper RPG, just publish a sourcebook. Almost every time a great background is published it's married to some outdated or clunky mechanics system. All it means is more work for the GM as he or she has to strip out all of the mechanics-specific information.

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