posted 09-22-99 10:33 AM ET
Okay, we have 7 new factions coming out. We know nicknames for all, and have some info on three of them. Poking through Alpha.txt, I've noticed there are some abilities that no faction currently has. Based on what we know, here's what I think the new factions may or may not have.Cyborg: +Research, +Effic, -Growth, -Morale, Impunity to Planned, Polymorphic (discerned from web site)
Pirate: -Growth, -Effic, +1 Min in ocean, Naval Yards, Ship capture, Doc:Flex, Doc:Mobil (also from web site)
Usurper: +Growth, +Industry, +25% in Air combat, Physics, Prog. Psych, one more tech
(from web page--what's the down-side???)
Here my real speculations begin.
Probe: +Probe, -Support, ShareTech, Planetary Networks
Drone: +Industry, -Research
Eco: +Planet, -Industry, Bio Labs, MindWorm at start, +1 min in Fungus, Centauri Empathy
Caretakers: ????