Cyrex |
posted 09-10-99 04:54 PM ET
Gameplay balancing can be end up turning your faction into shreads of your original idea, which is exactly what has happened to me. I decided, on a whim, to create a faction under the ideas of an 'Extremist Democracy' by which I mean a democracy that listens only to the majority and suppresses the minority (what Lal should'a been) I granted them the following -2 Police {Dissident movements} -3 Probe {Dissidents trade secrects} +2 Morale {Superiority deeply ingrained} +1 Growth {Selective Breeding} Tech - Social Psych Talent after 5 Pop Drone after 3 Pop -50% (thats a MINUS) For Planetary Gov and Supreme Leader {Superiority}This is very unbalanced though and they quickly sink on all but the easiest levels So I'm asking for some play balancing becasue all my attempts just ruined the whole idea and made them to powerful; +2 Research, +2 Growth etc (especially after some Social choices) So a Big 'HELP!' to all you kind souls out there.
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