Author
|
Topic: New faction - Council of Time?
|
supervisor |
posted 05-07-99 01:31 AM ET
How about a new faction with a unique form of goverment: +3 ALL. But a minus: all are negative to it at first and there is no tech. Governed by council of two persons and by a master ruler, who governs it actually. Then the speed is twice as fast as it is (all units have +2 mov. points) and cannot be elected governor, but +20 votes. Ho does it look?
|
Schoop
|
posted 05-07-99 11:28 AM ET
Well, your first problem is that it's going to be extremely difficult to make up your faction file. I don't think you can actually do some of those things.Second, it's incredibly unbalanced. +3 to everything??? The fact that no one likes them is insignificant next to that, and by "no tech" I assume you mean no starting technology. Well, the Believers basically start out with no tech, AND have a slower research rate. Big deal starting with no tech if you're researching faster than the University. +2 movement points to all units? Jesus, your elite Infantry are moving 4, and you're probably building them elite, with that +3 Morale. NOthing moves that fast on the ground until HOvertanks, and you think you can get away with it early? Your faction would conquer everything on the map before 100 turns have passed. |
supervisor
|
posted 05-12-99 05:47 AM ET
I feel so ahsamed Actually, I am a complete newbie to all these services and games, so My first expiriences are quite unsatisfactory. If that's backround that's so important than it's just ask-and-be-done thing. My hobby is writing different stories, now, for example, I am working on a collection of associated chronicles called "Humanity, the 23d". Please mail me for your recommendations, you'll see them come true. |