Author
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Topic: U.N. your big mouth, or "why I play Peacekeepers"
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Schoop |
posted 04-20-99 08:59 AM ET
This is #5 in a series of posts detailing my analyses of the original Alpha Centauri factions. Please comment, but stay within the topic of the faction. The Peacekeeping Forces are a capable and versatile faction, but there is one area where anyone who's taken even a cursory look at the manual can tell that they excel in: Diplomacy. Also, take note that they have very few modifiers to their social settings. GROW GROW GROW! A diplomatic victory should be the goal for the Peacekeepers. For such, you need a big population. Fortunately, you can get one: use Democracy and Planned Economics for a +40% growth rate. Your bases have a natural ability to support more people without Hab Complexes, so you can worry about building bigger and better things, like... THE EMPATH GUILD Get this one, for sure. It's a tremendous help to anyone going for the Diplomatic victory, and even more so for the Peacekeepers, with their multiplied votes. Same with Clinical Immortality, if the game goes that long. DON'T LET THE NAME FOOL YOU... The Peacekeepers are not pacifists by necessity. With no negative modifiers to Morale or Support, the Peacekeepers can hold their own even against fairly aggressive factions like the Spartans. The EFFICIENCY PENALTY Well, Effic. doesn't really affect the way I play the game, but I try to maximize it anyway, or at least keep it at 0 or higher. Knowledge values can do this, or using Democracy w/o Planned Econ. There are a number or ways to do it, so I usually use one of them. and build Children's Creches. Good advice for any faction, but especially for the Peacekeepers, who need the Effic. help and are Growth-oriented. THE COUNCIL There is no excuse for Lal NOT being planetary governor. It should be in the bag. Before the big Supreme Leader vote, make at least one Pact Brother, since they'll usually vote for you, and try to bribe at least one other vote your way. You might not need it, but the breathing room helps.
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Schoop
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posted 04-20-99 04:12 PM ET
Natural rival: The HIVE Yang's Police State and your Democracy don't like to coexist. If it comes to a Vendetta, it's going to be long and drawn out, because Yang doesn't like to back down to a Democracy. |
JT 3
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posted 04-20-99 04:49 PM ET
Uh-uh. Natural rival: Spartans. They immediatly declare war on you when you first meet(at least in my games), and, who's ideaology is more different from the peacekeepers? Hive or Spartans? |
Schoop
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posted 04-20-99 05:34 PM ET
on the natural rival, Lal and Yang have opposite agenda/aversions. This tends to spark some wars. The Peacekeepers do end up fighting the Spartans, too. |
JT 3
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posted 04-20-99 05:50 PM ET
No, see, even though the agenda/aversion does spark some wars, it's not the natural rival. Think about it. The peacekeepers are more likely to hate people who live for war than people who wnt tight security. |
President Korian
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posted 04-20-99 06:28 PM ET
During my games as the PKs, I have found the Hive to be much more aggresive against me than the Spartans. |
JT 3
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posted 04-20-99 06:32 PM ET
That's because they're a Police State and you're a democracy.I'm not saying Yang won't be in more wars with you than the Spartans. He will probably be in a lot more, actually, because of SE. I'm just saying that I think the Spartans are the PK's oppisites. |
R A Spottiswood
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posted 04-20-99 11:29 PM ET
Those are exactly the reasons I play the Peacekeepers: they excel at growth and politics. They fit my natural playing style perfectly.As for being automatic enemies of the Spartans -- mate, who isn't?! I do not think I have played a game in which the Spartans were not at war with their neighbours. Personally, I think the Hive is the natural enemy of the Peacekeepers, since they have aversions to each others forms of government. Also, the Hive would be the most brutal and dehumanising, and the Peacekeepers are the humanitarian faction. However, it may be worth pointing out that Firaxis put some 'natural enemy' scenarios in, and they have the Peacekeepers vs. the Spartans. RAS |
Schoop
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posted 04-20-99 11:45 PM ET
plus, one can appease the Spartans by switching to Power, matching Santiago's agenda. She's nicer to you afterwards. That option simply isn't available with the Hive. I"m loving the comments I'm getting here. Please read my posts on the other factions. I'd love to hear what you've got to say. |
Shadow1188
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posted 05-01-99 05:08 PM ET
The PK's may dislike the Spartans because they have a "survival of the fittest" thing . The PK's are for humanitarian social programs which help everyone. BTW, if the Hive isn't the PK's natural enemy, what IS their natural enemy? |
JT 3
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posted 05-01-99 10:30 PM ET
Alright, alright, I give. The Hive is the natural enemy of the PK's. |
MajiK6pt5
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posted 05-03-99 05:51 PM ET
One time when I was playing UoP (I eventually won) the PK were right next to me and everything was fine, till they attacked me for no reason (maybe I wasn't keeping to the "U.N. Charter" and giving them free tech). Anyway, aren't they supposed to be PEACEFUL??? After a long war (not so brutal since I basically crushed them except in the beginning) I defeated them, but they were always very agressive to me (maybe cuz I used a Planet Buster for no reason!!!). |
JT 3
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posted 05-03-99 06:00 PM ET
Yes, that would probably be why.They should change the name to "The people who like war and the UN at the same time." |
Schoop
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posted 05-03-99 06:28 PM ET
Haven't you people ever noticed what U.N. Peacekeeping forces do??? THEY POUND THE CRAP OUT OF CONQUERORS AND DICTATORS!!! |
Kilroy
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posted 05-07-99 12:51 AM ET
Keep in mind that the Belivers hate democracies just as much as the Hive does. And as for Planned economics, that irritates both the Gaians and the Morgans. All of a sudden your master of diplomacy has four factions gunning for him. Free market's generally good early in the game, before any military misadventures occur, but then I switch it Green both for the efficiency bonus and to keep my farms from exploding |
Lo_11
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posted 07-29-99 11:27 AM ET
Back to the top... |
Lo_11
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posted 07-29-99 12:23 PM ET
I am currently playing the Peacekeepers with alot of bases. After about 35 land bases, the names of the bases became:Alpha Sector, Beta Sector, Gamma Sector, etc. What are your favorite PEACEKEEPER STYLE basenames (especially ones you thought of yourself)? Lo |
Lord Beselwick
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posted 08-01-99 05:13 PM ET
Lo11,Some suggestions for PK name bases U.N. Outpost U.N. Stronghold U.N. Cathedral (Captured Believing Base) U.N. University (Captured University Base)
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Paladinian
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posted 08-02-99 11:37 PM ET
In regards to natural enemies of the Peacekeepers, yes, I agree that the Hive is their natural enemy. They simply can not use each other's favored policies.However, the University also has an in-grained opposition to the PKs. (even if the AI does not realize it) The University, being unethical, gain drones per 4 citizens. The PK, being very self-righteously ethical, gain talents instead. Some conflict here would be unsurprising. "It's not easy being Green" Kermit the Frog |
Schoop
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posted 08-04-99 09:29 PM ET
more base names: U.N. Treasury Department (captured Morgan) U.N. Bunker (captured Spartan) U.N. Wildlife Preserve (captured Gaian) U.N. Tunnels (captured Hive) |