Author
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Topic: Captured Leaders
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ZuluMenace25 |
posted 08-15-99 08:11 PM ET
Wouldn't it be neat if when you captured an enemy leader you could put them to work for you. Example If you captured morgan you get a bonus economically Santiago....better military units Yang....loyalty prof Z. .....research etc... You could put the captured leader to act as governor in one of your bases so the effect is not faction wide.
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MajiK6pt5
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posted 08-15-99 09:11 PM ET
ahem... no offense, but that's totally unrealistic |
Plato90s
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posted 08-16-99 09:03 AM ET
What?!And miss the fun of putting them in a Punishment Sphere for the next couple of centuries?? |
Koshko
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posted 08-17-99 12:24 AM ET
Why would they want to work for you? Given the choice between working as a slave for all eternity or death, what would you choose. |
Biddles
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posted 08-20-99 08:05 AM ET
That was one of the ideas that came up in the first discussions about SMACX. |
LenS
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posted 08-20-99 11:36 AM ET
This discussion just gave me a good idea. What if when a side surrenders to you, the AI still runs them, but only if you let them, and they become part of your nation. EXCEPT, they stay on their side, their units and cities keep the inherent abilities, not yours. Thus if I as UOP capture the morgans and they surrender to me. The morgan city stays morgan but under my control. Any units produced by them use morgans rules. Any colony pods they produce, BUILD MORGAN CITES! But the energy they produce goes into my total. And any morgan advantages apply to cities and units belonging to that sub-race. So they get the SE advantages for those cities. This actually could be extended to a version that supported more than 7 races. You could have neutral races with cities that were true pacifist, non-expanding. Yet if you took over their city, they become a subservient yet selfcontained race. (if you decide not to obsorb them). |
NoviceCEO
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posted 08-25-99 04:05 PM ET
Oh yeah, little independent cities working like a faction would be nice, or also 14 factions at the same game. |
Roland Sennholz
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posted 09-03-99 06:48 PM ET
I like ZuluManace25's idea. |
SMACTrek
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posted 09-05-99 05:03 PM ET
It would depend on how willing the Faction leader is to give up their cause... |
Zoetrope
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posted 09-07-99 07:57 PM ET
SMACTrek: It would also depend on how well you treated them.They might bide their time (like surrendered factions).  |