posted 07-16-99 02:26 PM ET
Why race for Transcendence? Frankly I enjoy kicking the other factions butts once I finally break out on top. Don't get me wrong, I've tried the fastest Transcendence style game too but I also like to try new things. Currently I have a transcendent level game (playing as the Gaians on a huge map) where I'm trying to see just how large a population I can get. I'm also trying to see if I can plant fungus on ALL of the land squares. Last time I checked I had something like 80 or so super formers in speeder chassis.
I'm turning out 4 orbital nutrient producers a turn so all of my bases grow at the rate of 1 size per turn. My new bases go into population boom as soon as I create then since at this point I have all of the special projects except the last 2 - I don't want Yang to start on the Transcendence route before I cripple him)
I know I have at least 1 base that is size 43 and my population is around 1900 right now. Of course it goes up about 75 each turn so that number will soon be much higher. If I remember correctly I also have a little over 100 turns to go in the game.
I'll let you know if I succeed in breaking the game but this is more of an ongoing project. It takes too $*&%* long to run a turn for me at this point to spend all my time working on this particular game.
In theory I should be able to get about a size 140 base, and over 10,000 population if I stick with this. It all depends on whether or not I hit some sort of built in limits on the number of orbitals, number of cities, number of bases, or total population.
Since I know someone will ask - I have absolutely NO eco damage. All of my bases (even my original core empire) have been completely re terraformed to ALL fungus. Since I'm turning out something like 7 or 8 orbital installations a turn and my fungus squares are yielding 3/3/3 each I don't need any special eco damaging enhancements on the planet.
I've got about 40 bases producing orbitals. I get at least 4 nutrient and 2 energy per turn with roughly 1 defense pod and 1 mineral producer too. I think I'm going to shut down the mineral and defense pod producers soon because I have more then enough mineral production and can easily handle a wave of 30 planet busters
Ah well - I just realized I've rambled on for too long. Has anyone else tried an unusual style of victory like this?