posted 07-07-99 05:36 AM ET
SMAthical Calculus?What kind of "measuring sticks" do y'all use when choosing one strategy or tactic over another? Here's an example of what I mean:
If we simplify matters extremely, then we can assume that energy's flexibility and easily attainable multipliers (nodes, ebanks) are as good as minerals' zero losses to inefficiency, and that a science or psych point is as useful as a stored energy point, and since a smart player will spend most energy points on purchases, and purchase primarily the cheapest option, that is, buildings, we can say that:
1 mineral = 2 energy,
with adjustments in favor of or (more often) against energy's value depending on the strategic/tactical situation (efficiency level, nation's overall financial/science situation, losses to/investments in psych, and so on).
The value of nutrients (assuming no pop boom is in effect) is much more complex to measure, I would try fudging and intuitively tacking on a value from 0-2 energy, based on how many new resources it will make available how much faster. E.g. "2 energy" value for a nutrient which brings a new forest into play in 2 turns instead of three, but almost "0 energy" for a nutrient which brings a 1-1-0 square into play in 18 turns instead of 20.
With a basic measurement unit (the e-point), it becomes possible to say, "How many energy/turn would this strategy bring me, how soon?" "How many energy will this war cost me, and how soon will it pay off?" "Does it bring more energy to rush building A, or building B?"
Of course, these are only measurement units, and certainly the final unit of measurement is and always will be victory.
What are *your* units?