posted 04-28-99 11:08 PM ET
I just thoroughly trounced everyone on level 4 (librarian, I think), and have a few observations.1) The Gaians gave me a good scare at first, rushing across my border, taking 2 cities and destroying two small others. BUT, while they had troops in my territory, they failed to press their advantage, and allowed me to not only take back my territory lost to them, but pretty much march across their whole nation while losing almost nothing.
2) The University, obviously outmanned and outclassed, and needing my help to deal with the Believers, sent a probe team into a city on our 3-way common border, and stole a tech. What's this guy thinking? I'm his only friend, the Believers are beating him down on one side, and the Hive on the other.
3) The "peacekeepers" ruthlessly attack all their neighbors, always finding some provocation.
4) The factions, with the exception of the PKs, make one wave of expansion early in the game, and then seem to sit on their laurels. Even with massive inefficiency (I had a military victory with -4 efficiency), the production advantages to massive expansion outweigh any disadvantages I can find.
5) My typical strategy when founding a base is to build a former, colony pod, sentinel, colony pod. Continual expansion early gives me such an advantage the computer can't keep up.
Does it get harder at level 5 and 6? How much?
Ank