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Author Topic:   Where to find info on landmarks?
Slinius posted 04-28-99 06:44 AM ET   Click Here to See the Profile for Slinius   Click Here to Email Slinius  
Still pretty new to SMAC but allready collegeas at work ask why I look more sleepy as I normally do

But for the question. I know what the ruins do and the borehold cluster. But I havent owned/been close to some of the others.
Garland Crater: place where ship crashed no bonus?
Uranium flats: extra energy?
Jungle All forrest
any more?

I looked through the file with patch 3.0 UK and didnt find anything.

Slinius, SMAC owner for a week, playing UoP and lurker for a few weeks now.

PS reading this forum and the NG really pushed me into buying SMAC.

Resource Consumer posted 04-28-99 06:59 AM ET     Click Here to See the Profile for Resource Consumer  Click Here to Email Resource Consumer     
It's in the manual somewhere. On one of the lefy hand pages (I haven't got it with me).
quizara tafwid posted 04-28-99 07:58 AM ET     Click Here to See the Profile for quizara tafwid    
Garland Crater - one extra mineral per tile
Monsoon Jungle - one extra nutrition per tile
Uranium Flats - one extra energy per tile
Plato90s posted 04-28-99 09:24 AM ET     Click Here to See the Profile for Plato90s    
Monsoon Jungle = +1 nutrient per tile
Sargasso Sea = completely fungus covered sea which usually has lots of pods
Mount Planet = +1 energy
Sunny Mesa = +1 energy
Earwicker posted 04-28-99 09:33 AM ET     Click Here to See the Profile for Earwicker  Click Here to Email Earwicker     
Geothermal Basin -- +1 energy
DilithiumDad posted 04-28-99 11:43 AM ET     Click Here to See the Profile for DilithiumDad  Click Here to Email DilithiumDad     
You forgot two of my favorites:

Inland Sea: +1 nutrient
Phobus Ridge: +1 energy

Also, you get extra minerals near the poles and extra energy near the equator. The Inland Sea is my favorite. I try to cover EVERY SINGLE TILE with kelp + tidal harness to get 3 nutrient/3 energy or more. Plus, it's completely protected from outside attack. I build land colonies in a ring around the Inland Sea as well as 3-4 sea colonies. These colonies are always at the housing max before hab complex/dome can be researched.
Phorus Ridge is great, too. To further increase the energy bonus, build an echelon mirror, surround it with solar collections, then raise terrain at the peak of the ridge. If it dries out downwind, tap an aquifer. Build lab and economy enhancements in the surrounding bases and you can really rock.

Earwicker posted 04-28-99 11:52 AM ET     Click Here to See the Profile for Earwicker  Click Here to Email Earwicker     
Does Inland Sea only appear on Map of Planet? It has never shown on random maps so far. Which may be just as well, since it would look very silly on a 5x5 (or 4x4?) square plooped down ion the middle of the ocean like the Ruins, Mount Planet, and Crater so often are . . .
Earwicker posted 04-28-99 11:52 AM ET     Click Here to See the Profile for Earwicker  Click Here to Email Earwicker     
Does Inland Sea only appear on Map of Planet? It has never shown on random maps so far. Which may be just as well, since it would look very silly on a 5x5 (or 4x4?) square plooped down ion the middle of the ocean like the Ruins, Mount Planet, and Crater so often are . . .
ApcJK posted 04-28-99 12:33 PM ET     Click Here to See the Profile for ApcJK  Click Here to Email ApcJK     
No, it does appear elsewhere also.
But I noted that in many of my games there was no Monsoon Jungle (large map, normal erosive forces, dense railfall)... Anyone have an idea of this?
Earwicker posted 04-28-99 12:49 PM ET     Click Here to See the Profile for Earwicker  Click Here to Email Earwicker     
No, I get that one a lot -- never start near it, though (hmph). Must be a random thing depndent on how much land is available. I'd rather have some maps where the desert doesn't appear than maps without Inland Sea or Monsoon Jungle.
Coda posted 04-28-99 05:25 PM ET     Click Here to See the Profile for Coda  Click Here to Email Coda     
Don't forget the new (v.3) Borehole Cluster. Great for minerals and energy without the same negative eco damage that results from drilling a new borehole.
Plato90s posted 04-28-99 08:14 PM ET     Click Here to See the Profile for Plato90s    
Sometimes the random map generator puts a sea where it wants to put the monsoon jungle. Bits of it will appear on islands, but the landmark name itself may disappear.

And Boreholes from the Borehole Cluster will cause eco-damage in the same way as any old boreholes.

sandworm posted 04-29-99 03:36 PM ET     Click Here to See the Profile for sandworm  Click Here to Email sandworm     
When the jungle gets placed underwater you can raise it (rename it Atlantis when this happens , but there's usually -lots- of fungus on it.

Also there's the "desert" terrain, which gives you no bonuses whatsoever, and is completely arid.

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