Alpha Centauri Forums
  Strategies and Tactics
  Landmarks

Post New Topic  Post A Reply
profile | register | prefs | faq | search

Author Topic:   Landmarks
Cort posted 03-28-99 02:03 AM ET   Click Here to See the Profile for Cort   Click Here to Email Cort  
Which landmarks are good and bads?
I usually build a city in the middle of the Ruins.
I was disappointed with the resources of the Borehole Cluster. Is this a useless landmark?
ApcJK posted 03-28-99 10:51 AM ET     Click Here to See the Profile for ApcJK  Click Here to Email ApcJK     
Hmm... I think almost every one of them is good... with the exception of Great Dunes...

FreshWater Sea: +1 nutrient
Garland Crater: +1 mineral
GeoThermal Shallows: +1 energy
Great Dunes: ? provide no bonus resources?
Monsoon Jungle: +1 nutrient
New Sargasso: just what fungus produces
Pholus Ridge: +1 energy
Sunny Mesa: elevation good for energy
The Ruins: fungus + monoliths
Uranium Flats: +1 energy

I've got no clue of what Borehole Cluster (other than the name) since I'm reading these from the manual...
Ok... It looks like the Great Dunes are the only actually bad place... I guess Sargasso depends on your tech level... someone correct me if i'm wrong

Plato90s posted 03-28-99 12:30 PM ET     Click Here to See the Profile for Plato90s    
Sargasso sea tends to have lots of unity pods in there. Be sure to go in with a transport to harvest any possible alien pods.

The Borehole cluster is exactly what it sounds like. There are boreholes pre-mined for you to claim.

Cort posted 03-28-99 01:33 PM ET     Click Here to See the Profile for Cort  Click Here to Email Cort     
The Borehole Cluster only gives me 2 minerals each.
Timmy O Toole posted 03-28-99 02:11 PM ET     Click Here to See the Profile for Timmy O Toole    
Cort, How far you into the game? You cannot unlock the full potiental of boreholes and some other improvements until you learn certain techs. There is a tech associated with energy, minerals and nutrients. Untill you discover them you will not be able get more than 2 units. If more is available that you cannot fully tap it is generally noted with a dark ring around the resource number.
JT2 posted 03-28-99 04:06 PM ET     Click Here to See the Profile for JT2    
Cort, you only get 2 minerals because you haven't discovered the techs that allow you to get more than two minerals per square.

MONSOON JUNGLE RULES!

Double Overdrive posted 03-30-99 05:26 PM ET     Click Here to See the Profile for Double Overdrive    
I agree... Monsoon jungle is the best.
I shove tons of bases right next to each other in the monsoon and surprisingly enough they all reach around a size 10!!!! (even sitting right next to each other, in each others radii...!!)

The bad part about the monsoon is that the gaians are usually the ones who occupy it...although i have had games where PK has occupied it, and even i have a couple times... But most of the time the Gaians are the ones to land close to it... :-(

Lightbow posted 03-30-99 11:22 PM ET     Click Here to See the Profile for Lightbow  Click Here to Email Lightbow     
Yeah, Monsoon rules!, but in the game I'm playing now Miriam has the Jungle and it's p***ing me off. One question, If I PB her then raise the land back up, is it still the Monsoon Jungle?
JT2 posted 03-30-99 11:32 PM ET     Click Here to See the Profile for JT2    
No, which really bites. I've had huge sections of the Jungle taken away when a run into a pod and it triggers an earthquake. And I worked so hard for it, too!(I restarted 12 times in that game to get it. Every once in a while, I just feel the need to kick the AI's *** for being so stupid)
micje posted 03-31-99 03:41 AM ET     Click Here to See the Profile for micje  Click Here to Email micje     
The Garland crater is good too. I was playing as Miriam on a small long-stretched island. I was just plodding along, building pods, had only 3 techs yet, when suddenly UoP stands before my nose with 4 recon rovers and some infantry. Bye bye game.
Fiannaidh posted 03-31-99 09:21 AM ET     Click Here to See the Profile for Fiannaidh  Click Here to Email Fiannaidh     
I like mount planet, you can rake in 7-8 minerals per square if you're lucky.
Draxinusom posted 03-31-99 10:53 AM ET     Click Here to See the Profile for Draxinusom  Click Here to Email Draxinusom     
Most find that Monsoon Jungle is one of the best Landmarks there (even though at least having one except the Dunes is fine)

Now the point is: How to get the Jungle?

I have a little strategy about getting to the Jungle first (in case no factions starts right there). Since the Jungle *always* is around equatorial longitude, you can pretty estimate how far you are from it right from the start. If you're at the poles victinity, then you need to expand FAST towards the equator, if you are already near the equator, travel along it.

Sometimes the jungle is on an Island all by itself so building a transport might reveal the location as well. Also sometimes you find an lonely edge of a continent covered by 1 or 2 tiles of jungle. Simply travel into that direction over the ocean, and the jungle lies there..

Have Fun

Drax

elodia posted 03-31-99 12:35 PM ET     Click Here to See the Profile for elodia  Click Here to Email elodia     
If you do wind up in the Great Dunes, the surrounding area is usually pretty arid as well. In that case the best strategy is to shoot of the Weather Paradigm right away so you can build condensers. I have a size 35 city in the middle of the great dunes and it only cost me 3 condensers plus normal improvements.
Maugan posted 03-31-99 03:31 PM ET     Click Here to See the Profile for Maugan  Click Here to Email Maugan     
I think the monsoon jungle has to be the best depending on its size, with garland crater a close second. The nice thing about garland crater is since all water flows down, if you drill 1 river on the inner bank of the crater, it will flow all over, usualy covering all of the +1 mineral squares in 1 river. I have been thinking of trying to get a similar effect on a larger scale by teraforming the land on a continent up all around its rim. Since a river flows untill it hits a body of water, this could theoreticaly make a river that puts the nile to shame.
(also, would be nice if there was a landmark river)
eNo posted 03-31-99 04:26 PM ET     Click Here to See the Profile for eNo    
Does the Nessus Canyon do anything?
Fiannaidh posted 03-31-99 05:04 PM ET     Click Here to See the Profile for Fiannaidh  Click Here to Email Fiannaidh     
nope, just looke pretty
Patio posted 04-01-99 01:35 AM ET     Click Here to See the Profile for Patio  Click Here to Email Patio     
Recently, while playing in the demo as the Morganites, I was fortunate enough to put my 4th base right smack dab in the middle of the geothermal area. Two pods in the vicinity were found to contain nutrients and minerals. My terraformer planted kelp on the nutrients (it later expanded to fill almost the entire area) and a mining platform on the minerals. Thanks to being a Free Market/Wealth/Democracy Morganite (and without, sadly, the Merchant's Exchange which was in my home city) I had an 8 population 50 energy per turn monstrosity by the end of the time limit.
Kedryn posted 04-01-99 11:51 AM ET     Click Here to See the Profile for Kedryn  Click Here to Email Kedryn     
Actuallly, Nessus Canyon gives you +1 Minerals along the inside of it. Or it did *me*, anyway.
Ken Yoon posted 04-05-99 04:32 PM ET     Click Here to See the Profile for Ken Yoon  Click Here to Email Ken Yoon     
Borehole cluster is another great one, after Monsoon Jungle, of course.

It allows you to have a super productive city very fast. Just place supply crawlers on the boreholes are start churning out special projects.

eNo posted 04-05-99 10:43 PM ET     Click Here to See the Profile for eNo    
I like Garland Crater. The +1 Minerals helps a lot.
funnyperson posted 04-06-99 08:06 PM ET     Click Here to See the Profile for funnyperson  Click Here to Email funnyperson     
Landmarks are great, but try to fight for them with 6 other human players. In this this case it is not worth to invest a dime in the war for landmarks. But if you start there protect it well...or else.
funnyperson posted 04-06-99 08:07 PM ET     Click Here to See the Profile for funnyperson  Click Here to Email funnyperson     
Landmarks are great, but try to fight for them with 6 other human players. In this this case it is not worth to invest a dime in the war for landmarks. But if you start there protect it well...or else.

Thread ClosedTo close this thread, click here (moderator or admin only).

Post New Topic  Post A Reply
Hop to:

Contact Us | Alpha Centauri Home

Powered by: Ultimate Bulletin Board, Version 5.18
© Madrona Park, Inc., 1998.