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Author Topic:   AI discussion
DHE_X2 posted 12-21-98 09:07 PM ET   Click Here to See the Profile for DHE_X2   Click Here to Email DHE_X2  
Once the demo is out, I plan to try and document AI strategies.

DHE, wants a bagel

Gojackal posted 12-21-98 10:16 PM ET     Click Here to See the Profile for Gojackal  Click Here to Email Gojackal     
And I plan to master my strategies while you writing them down.
Slaine posted 12-21-98 10:33 PM ET     Click Here to See the Profile for Slaine  Click Here to Email Slaine     
hahaha!?!

Guess Time will tell.

Vanilja posted 12-22-98 12:36 AM ET     Click Here to See the Profile for Vanilja  Click Here to Email Vanilja     
DHE, I have two different kinds of bagels...which do you want...plain or raisin?!
Zorloc posted 12-22-98 02:59 PM ET     Click Here to See the Profile for Zorloc  Click Here to Email Zorloc     
Personally I prefer poppy seed...

or donuts....

But on topic:

The reviews of the AI seem to be pretty good so far. Hopefully they will be able to keep up, so that their cities are worth conquering...

Q Cubed posted 12-22-98 06:10 PM ET     Click Here to See the Profile for Q Cubed  Click Here to Email Q Cubed     
I certainly hope the AI is much improved. i don't know why i'm posting, maybe it's some obscene need that sprouts from the addiction to these forums.
DHE_X2 posted 12-23-98 12:17 AM ET     Click Here to See the Profile for DHE_X2  Click Here to Email DHE_X2     
hmmm, had raisin for breakfast...I'll go with plain, and plenty of butter....
Telastyn posted 12-23-98 08:30 AM ET     Click Here to See the Profile for Telastyn  Click Here to Email Telastyn     
yeah, hopefully the ai will be ai and not just a.
KyboWexar posted 12-25-98 01:49 PM ET     Click Here to See the Profile for KyboWexar  Click Here to Email KyboWexar     
I may not write down the AI strategies, but I can't wait to SEE how they do things. I enjoyed the AI in CivII enough to throughly hate the Spanish, Mongols, and have a healthy respect for the Indians or English if they got a good start (laugh)
It was always a pleasure whoopin' up on them!
They did a great job making them play to style, this new game should be more of the same.
NotLikeTea posted 12-25-98 10:51 PM ET     Click Here to See the Profile for NotLikeTea  Click Here to Email NotLikeTea     
One thing I noticed is that the AI makes good use of nation building, working immediately to spread out, and grab hold of a territory. The Gaians keep seeming to be everywhere in all my games, while I'm stuck with 2 bases and no room to move.

They will build a base to capture needed special resources, and even to be able to expel my own units (or so it seems). Whenever I'm running off to try and get some of the Monsoon Jungle for myself, another pod gets there first. Ouch.

Muadi posted 12-26-98 02:36 AM ET     Click Here to See the Profile for Muadi  Click Here to Email Muadi     
In one of my game the Gaian Girl gave me the comm frequency of another player for the high price of 0 energies! I thought that was dumb.
VIrUS posted 01-01-99 01:01 PM ET     Click Here to See the Profile for VIrUS    
I declared war with somebody I can't remember. Asked my friends, the Morganites to declare war on them. When they asked what am I willing to pay, I said credits, 'cos I had a few spare. Then he said that he wants 0 credits. Of course, I paid him, but that sure didn't sound right.
SmartFart posted 01-04-99 10:35 PM ET     Click Here to See the Profile for SmartFart  Click Here to Email SmartFart     
i agreed
i almost bancrupted when i payed 0 credits to get someones commlink
but that have nuthin w/ AI
try post to bugs forum
my opinion is that we cannot discuss about AI,when we have only 100 turns per game
transcedence level in full game will show us really strength of AI

The Art of Smart Fart

Cleaver posted 01-08-99 01:58 AM ET     Click Here to See the Profile for Cleaver  Click Here to Email Cleaver     
I agree that the 100 turns, creates certain limitations on trying to get som kind of idea how the AI handels. Still one thing has really gotten me disopointed, since SMAC has intorduced borders, I think the opponents (computer) should be able to judge me as hostile when I place my entire army right next to the border, just waiting for him to make a mistake and my force to grow strong enough to crush his puny attempt of a civilization, so I can get a better score.

BTW: Sid Meier's Alpha Centauri really ROX's and I mean it, these guys seize to amaze me!

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