Author
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Topic: Cost of lowering/raising
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Siromar |
posted 03-23-99 02:43 PM ET
How the cost of lowering/raising terrain is determine ? Sometimes it cost 36 and a few square away, it costs 1345 ???
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Thue
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posted 03-23-99 02:53 PM ET
I have noticed that the cost of raising ocean squares have doubbled in v3.0I have no idea how the cost is calculated |
Kedryn
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posted 03-23-99 11:41 PM ET
Some of it seems to have to do with the distance to the closest city that you own. |
JaimeWolf
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posted 03-24-99 11:40 PM ET
Terraforming is _much_ more expensive when it affects land outside your territory. And lowering is more expensive than raising land. |
Zoetrope
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posted 03-25-99 02:24 AM ET
Raising the sea seems cheaper than raising land.Cost of raising coastal sea squares using land formers seems to depend on how many land squares it also raises: the more, the costlier. |
Siromar
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posted 03-25-99 05:37 PM ET
Thank you guys for the clues. I was expecting a formula. I guess only Firaxis has one. |
etj4Eagle
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posted 03-25-99 05:51 PM ET
Presence of fungus (at least sea fungus) increases the cost of lowering terrain.-Eagle |
Ronbo
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posted 03-25-99 06:05 PM ET
I cannot be sure of this, because I have only lowered land, not raised it, but I believer that the more squares that surround a given square, that will be affected by the raise/lower terrain option, will raise the cost corrospondingly. |
Fiannaidh
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posted 03-25-99 06:09 PM ET
There are different levels of land, I think each has a 1000N range, but I'm not sure, and I think that the closer you already are to 1000, the cheaper the terraform is. Example: If you have an ocean shelf land that is 999 meters deep, and say, 1000 meters would be ocean (it's not, but pretend it is), then it would be cheaper to lower that than it would a piece of ocean shelf only 100 meters deep |