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Author Topic:   setting natives free? (please help fast I beg :))
Hammer posted 03-20-99 06:48 PM ET   Click Here to See the Profile for Hammer   Click Here to Email Hammer  
Holy mackrel, I can't figure out how to set native's free. I want to set one free next to a Hive base and PB it... I have looked all through the manual and I can't how... PLEASE HELP OR I'M DEAD, Yang is going to PB me in 3 turns, I'm nearly sure of it. I can't get a probe there in time, I'm dead...

-=Hammer (PLEASE HELP ME I'M DYING LOL)

Cedronian posted 03-20-99 07:24 PM ET     Click Here to See the Profile for Cedronian  Click Here to Email Cedronian     
I think the keyboard shortcut is ctrl-shift-u when you have the native unit activated. You have to have patch 2.0 for it to work. If you right click on the unit you`ll have tje option there too (maybe under the Action.. submenu).

//Ced

Hammer posted 03-20-99 07:37 PM ET     Click Here to See the Profile for Hammer  Click Here to Email Hammer     
Thanks for the reply. Hmmmm, I am doing something wrong because it is not working. If I try turning it over from the action menu, or if I try Ctl-Shift-U it says I have to be in someones base... DOH!

It is an Indpended IofD.

I do have 2.0 on. Craziness... I'm desparate. That Yang bastard... chit LOL

-=Hammer

Greyhawk posted 03-20-99 08:11 PM ET     Click Here to See the Profile for Greyhawk  Click Here to Email Greyhawk     
Can't you just disband it?
Cedronian posted 03-20-99 08:34 PM ET     Click Here to See the Profile for Cedronian  Click Here to Email Cedronian     
I bet it`s acting up because the unit is independent. I have set a lot of mindworms "into the wild" but only mindworms that are supported by a city.

//Ced

Hammer posted 03-21-99 01:27 PM ET     Click Here to See the Profile for Hammer  Click Here to Email Hammer     
Craziness all around. I must be stupid as a box of bricks. I never was able to figure out how to turn one over to the wild, but I did find a wild worm and PB'd it and it was still considered an atrocity Go figure.

So it was a stupid idea to begin with. I'm a bit confused as to why it's an atrocity.

Furthermore, I learned something new about probe teams. When you get the tech or SP (forget which) that allows probe teams to commit atrocities, I thought that meant they would be secret atrocities... LMAO... fat chance. Everybody knows about them and you are punished.

Just when I think I have it all figured out... too funny.

Meanwhile, Yang continues to pour about 10 concentional missiles on my head every turn. They are difficult to defend against Such is life. He build the PB but did not drop it on me - YET.

-=Hammer

sandworm posted 03-21-99 02:58 PM ET     Click Here to See the Profile for sandworm  Click Here to Email sandworm     
I have trouble turning locusts free, I get a message saying the can only be set free within a city because they're "air units".

Anyone know hat happens if you turn a mindworm back to the wild INSIDE an pact brother/sister's city?

Vger posted 03-21-99 03:09 PM ET     Click Here to See the Profile for Vger  Click Here to Email Vger     
sandworm,

Rush hour gets REAL interesting? <g>

Channel 6 traffic copter:

"We've got locusts feeding over on the I-4 so expect some delays..."


Feel the burn,
V'ger gone

Peregrine posted 03-21-99 05:43 PM ET     Click Here to See the Profile for Peregrine  Click Here to Email Peregrine     
Hammer--Planet Busters are always an atrocity, if they affect someone else (in this case Yang) Doesn't matter exactly where you drop it, if it blew up some of Yang's cities or whatever, it's just as much of an atrocity.

Hammer posted 03-21-99 05:57 PM ET     Click Here to See the Profile for Hammer  Click Here to Email Hammer     
I did not know this

Thanks.

-=Hammer

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