posted 02-25-99 05:49 PM ET
There's a few things that bug me about the game, and a few little enhancements I'd like:1) When choosing a unit to build, the window that lists all units is too dim. I've got to get my face 2" from the monitor to read the W-A-M numbers.
2) When a pact ends, all units are sent *individually* to the nearest base. The result is that all units inside transports are removed from the transport, so I've got to re-load. When moving transports, please leave all units inside it where I put them.
3) I feel stupid every time I do this, but I keep doing it: I place a new base just slightly off from where I wanted it. If I want it to contain a particular square, or butt right against the neighborhood of another base, I frequently miss by 1 square. I'd like to be able to highlight the squares that will make up the neighborhood of a new base before I actually build it.
4) When I'm dragging a line from a unit to where I want it to go, I can't seem to find a good way to cancel the operation. I hit cancel, which then implores me not to quit the game. When in path-drawing mode, cancel should exit the mode, but not the game.