posted 02-24-99 10:16 PM ET
That's one of the reasons I really LIKED SMAC--the unexpected nature of endgame. In CIV, once you were off and running ahead of the pack, you pretty much had the game in hand. It was just a matter of going through the motions. In SMAC, I was playing toward Transcendance, my enemies were lagging quite far behind me Overall, and I was expecting that I'd wrap up a pleasant game in about 10-15 minutes and head off to bed.
Nope. Imagine my surprise when Planet Herself decided to jump up and down on me after I built Voice of Planet. Suddenly, the game was INTERESTING again! My cities were getting slaughtered! Death by the millions!! Oh, the Humanity!!!
I threw my resources into Transcendance and bulled my way through. It wasn't a graceful victory, but it worked. But, for a while, I was wondering if my city with Transcendance wouldn't be gobbled before it finished its work.
So I think this was a great event. Unfortunately, Planet can't get me that way twice ever again. Wish it were possible to someone have different social/personality agendas for the Planet personality as well as all the others.
Oh, well, maybe in SMAC II...
Kurt
"Santiago is a wimp".