posted 02-19-99 04:57 PM ET
"The problem is that the see squares of the land base is NOT MY TERRITORY. Even the square that is next to the base."I believe the land not reaching sea idea is actually a good one. It makes sea expansion a vaible choice for weak factions which are pinned in by heavy hitters like The Hive and The Believers. Besides, I consider quite a few squares outside my "official" borders to be rightfully my territory.
Being a brutal Hive and Morganite player, let me add a little of my 'diplomatic' advice:
"Abiding by the law is for the weak."
"Well... May be I want to play differently, or I am too week to declare war to Spartans just because they putted their see base near my land base. May be I had difficult time to make them pact with me."
One word: Tough.
If you can't fight off an offensive enemy, well, better luck next time, amigo.
As a long-time Civnut, let me add some advice: Don't be a weakling. The AI, even in Civ I, seems to know certain personality types. If you're very submissive and passive, the AI (or, better yet, a human player like me
) will quickly take advantage. To paraphrase, let me use a revolutionary war qoute: "Don't tread on me."
As I said above, I believe the reason is for oppressed players. It's a "race for the sea" so to speak. Perhaps in your current game someone has clipped your shores, but one day you'll be in the shore-clipping position. It's a powerful tactic, and a viable one.
If you're a pacifist, as I'm guessing you are, then you'll just have to take it in pacifist stride and become pact brother/sister with the other faction or just submit and withdraw.
If you're a cruel drone-stapeling nut like me, you'll break out your shotgun and tell them to get the hell off 
It's classic Civ; the ability to take multiple approaches to a situation.
P.S.
Under current law, to my knowledge, every country only owns the water 20 miles off its shores. I'm guessing, atleast in the smaller maps, each square represents over 20 miles. So, lawfully, things seem to work out.